src/enemy/bombPeahat.c file

Bomb Peahat enemy.

Classes

struct BombPeahatEntity

Functions

void sub_0802AD1C(BombPeahatEntity*, u32)
void sub_0802AD54(BombPeahatEntity*)
void sub_0802B048(BombPeahatEntity*)
void sub_0802ACDC(BombPeahatEntity*, u32)
void sub_0802ADDC(BombPeahatEntity*)
void sub_0802AC40(BombPeahatEntity*)
auto sub_0802B234(BombPeahatEntity*) -> bool32
auto sub_0802B250(BombPeahatEntity*) -> BombPeahatEntity*
void sub_0802B264(BombPeahatEntity*)
void BombPeahat(BombPeahatEntity* this)
void BombPeahat_OnTick(BombPeahatEntity* this)
void BombPeahat_OnCollision(BombPeahatEntity* this)
void BombPeahat_OnGrabbed(BombPeahatEntity* this)
void sub_0802A8E0(BombPeahatEntity* this)
void sub_0802A8EC(BombPeahatEntity* this)
void sub_0802A8F4(BombPeahatEntity* this)
void sub_0802A8FC(BombPeahatEntity* this)
void nullsub_143(BombPeahatEntity* this)
void sub_0802A91C(BombPeahatEntity* this)
void sub_0802A924(BombPeahatEntity* this)
void sub_0802A9A8(BombPeahatEntity* this)
void sub_0802AA40(BombPeahatEntity* this)
void sub_0802AAC0(BombPeahatEntity* this)
void sub_0802AB40(BombPeahatEntity* this)
void sub_0802AC08(BombPeahatEntity* this)
void sub_0802AE24(BombPeahatEntity* this)
void sub_0802AE68(BombPeahatEntity* this)
void sub_0802AEBC(BombPeahatEntity* this)
void sub_0802AED4(BombPeahatEntity* this)
void sub_0802AF28(BombPeahatEntity* this)
void sub_0802AF50(BombPeahatEntity* this)
void sub_0802AF58(BombPeahatEntity* this)
void sub_0802AF74(BombPeahatEntity* this)
void sub_0802AF94(BombPeahatEntity* this)
void sub_0802AF9C(BombPeahatEntity* this)
void sub_0802AFC8(BombPeahatEntity* this)
void sub_0802B1A0(BombPeahatEntity* this)
void sub_0802B1BC(BombPeahatEntity* this)
void sub_0802B204(BombPeahatEntity* this)

Variables

void(*const BombPeahat_Functions
void(*const gUnk_080CD108
void(*const gUnk_080CD120
void(*const gUnk_080CD134
void(*const gUnk_080CD140
void(*const gUnk_080CD158
const Hitbox gUnk_080CD16C
const Hitbox gUnk_080CD174
const Hitbox gUnk_080CD17C