file
projectile5.cProjectile 5.
Classes
- struct Projectile5Entity
Functions
- void Projectile5(Entity* this)
- void Projectile5_OnTick(Entity* this)
- void Projectile5_OnCollision(Entity* this)
- void Projectile5_Init(Entity* this)
- void Projectile5_Action1(Entity* this)
Variables
- void(*const Projectile5_Functions
- void(*const Projectile5_Actions
- const Hitbox3D gUnk_08129734