src/enemy/hangingSeed.c file

Hanging Seed enemy.

Functions

void HangingSeed(Entity* this)
void HangingSeed_OnTick(Entity* this)
void HangingSeed_OnCollision(Entity* this)
void HangingSeed_OnGrabbed(Entity* this)
void HangingSeed_Initialize(Entity* this)
void HangingSeed_Hang(Entity* this)

Variables

void(*const HangingSeed_Functions
void(*const gUnk_080CB588