file
warpPoint.cWarp Point object.
Classes
- struct WarpPointEntity
Functions
- void EnableDungeonWarp(u32 warp)
- auto IsDungeonWarpActive(u32 warp) -> u32
- void WarpPoint_Init(WarpPointEntity* this)
- void WarpPoint_Action1(WarpPointEntity* this)
- void WarpPoint_Action2(WarpPointEntity* this)
- void WarpPoint_Action3(WarpPointEntity* this)
- void WarpPoint_Action4(WarpPointEntity* this)
- void WarpPoint_Action5(WarpPointEntity* this)
- void sub_0808B73C(WarpPointEntity* this)
- auto sub_0808B7C8(WarpPointEntity* this) -> u32
- void sub_0808B830(WarpPointEntity* this)
- void WarpPoint(WarpPointEntity* this)
Variables
- void(*const WarpPoint_Actions
- const u8 gUnk_08121380