file
zeldaFollower.cZelda Follower NPC.
Classes
- union ZeldaFollowerItem
Functions
- auto sub_080041E8(s32 x1, s32 y1, s32 x2, s32 y2) -> s32
- void sub_08068318(ZeldaFollowerEntity*)
- void sub_0806854C(ZeldaFollowerEntity*, u32*)
- void sub_08068578(ZeldaFollowerEntity* this)
- void ZeldaFollower(ZeldaFollowerEntity* this)
- void ZeldaFollower_Hide(Entity* zelda, ZeldaFollowerEntity* follower)
- void ZeldaFollower_Show(Entity* zelda, ZeldaFollowerEntity* follower)
- void sub_080686C4(Entity* zelda, ZeldaFollowerEntity* follower)
Defines
- #define ZELDA_FOLLOWER_HEAP_LEN
- #define ZELDA_FOLLOWER_HEAP
- #define ZELDA_FOLLOWER_HEAP_END
- #define ZELDA_FOLLOWER_HEAP_SHIFT_RIGHT(this, heapPtr)