file
miniSlime.cMini Slime enemy.
Classes
- struct MiniSlimeEntity
Functions
- void sub_08045374(MiniSlimeEntity* this)
- void MiniSlime_OnTick(MiniSlimeEntity* this)
- void MiniSlime_OnCollision(MiniSlimeEntity* this)
- void MiniSlime_OnDeath(MiniSlimeEntity* this)
- void MiniSlime_OnGrabbed(MiniSlimeEntity* this)
- void sub_080452A4(MiniSlimeEntity* this)
- void sub_080452E4(MiniSlimeEntity* this)
- void sub_080452FC(MiniSlimeEntity* this)
- void ReplaceMonitoredEntity(Entity* old, Entity* new)
- Replace an entity that is currently being monitored with a new one.
- void MiniSlime(MiniSlimeEntity* this)
Variables
- static void(*const MiniSlime_Functions