src/object/linkAnimation.c file

Link Animation object.

This is used during "item get" sequences and replaces the player entity for the duration.

Enums

enum ItemGetState { ITEMGET_INIT, ITEMGET_UPDATE, ITEMGET_WAIT }

Functions

void LinkAnimation_Init(LinkAnimationEntity*)
void LinkAnimation_Default(LinkAnimationEntity*)
void LinkAnimation_ItemGet(LinkAnimationEntity*)
void LinkAnimation(LinkAnimationEntity* this)