src/object/itemOnGround.c file

Item On Ground object.

Classes

struct Unk_0811E84C

Functions

void sub_08081150(ItemOnGroundEntity* this)
auto sub_0808147C(u32) -> u8
void sub_080814A4(ItemOnGroundEntity* this)
auto sub_080814C0(ItemOnGroundEntity* this) -> u32
void sub_08081500(ItemOnGroundEntity* this)
void sub_0808153C(ItemOnGroundEntity* this)
void sub_08081598(ItemOnGroundEntity* this)
void sub_080813BC(ItemOnGroundEntity* this)
void sub_080810FC(ItemOnGroundEntity* this)
void ItemOnGround_Init(ItemOnGroundEntity* this)
void ItemOnGround_Action1(ItemOnGroundEntity* this)
void ItemOnGround_Action2(ItemOnGroundEntity* this)
void ItemOnGround_Action3(ItemOnGroundEntity* this)
void ItemOnGround_Action4(ItemOnGroundEntity* this)
void sub_080810A8(ItemOnGroundEntity* this)
void sub_08081134(ItemOnGroundEntity* this)
void sub_08081188(ItemOnGroundEntity* this)
void sub_080811AC(ItemOnGroundEntity* this)
void sub_080811C8(ItemOnGroundEntity* this)
void sub_080811D8(ItemOnGroundEntity* this)
void sub_08081248(ItemOnGroundEntity* this)
void sub_0808126C(ItemOnGroundEntity* this)
void sub_0808127C(ItemOnGroundEntity* this)
void nullsub_113(ItemOnGroundEntity* this)
void sub_080812A0(ItemOnGroundEntity* this)
void sub_080812A8(ItemOnGroundEntity* this)
void sub_080812E8(ItemOnGroundEntity* this)
void nullsub_510(ItemOnGroundEntity* this)
void sub_080813D4(ItemOnGroundEntity* this)
void sub_080813E8(ItemOnGroundEntity* this)
void sub_080813F0(ItemOnGroundEntity* this)
auto CheckShouldPlayItemGetCutscene(ItemOnGroundEntity* this) -> bool32
void sub_08081404(ItemOnGroundEntity*, u32)
void ItemOnGround(ItemOnGroundEntity* this)
auto sub_08081420(ItemOnGroundEntity* this) -> bool32
void sub_0808148C(u32 arg0)

Variables

static const Unk_0811E84C gUnk_0811E84C