Area struct
#include <include/area.h>
Public variables
- u8 areaMetadata
- u8 locationIndex
- u8 unk
- u8 dungeon_idx
- u16 localFlagOffset
- u8 flag_bank
- u8 filler
- u16 lightLevel
- u8 lightType
- u8 : 1 unk_0c_0
- u8 : 3 unk_0c_1
- u8 : 4 unk_0c_4
- u8 filler3
- u16 field_0x10
- u16 portal_x
- u16 portal_y
- u8 portal_exit_dir
- u8 portal_type
- u8 portal_mode
- bool8 portal_in_use
- u8 portal_timer
- u8 filler2
-
struct_
area_ 28 unk28 - RoomResInfo roomResInfos
- RoomResInfo currentRoomInfo
- RoomResInfo* pCurrentRoomInfo
- u32 bgm
- u32 queued_bgm
- u8 filler6
- void* transitionManager
- void(* onEnter
- void(* onExit