src/manager/minishVillageTileSetManager.c file

Swap tileSet data in minish village depending on the position.

Functions

void sub_08057E30(void*)
auto sub_08057E40(MinishVillageTileSetManager*) -> bool32
void sub_08057E7C(u32)
void MinishVillageTileSetManager_Main(MinishVillageTileSetManager* this)
void sub_08057E64(void)

Variables

const u8 gGlobalGfxAndPalettes
const u16 gUnk_08108050
const u32 gUnk_081080A4
const u8 gUnk_081081E4