src/manager/repeatedSoundManager.c file

Repeatedly plays the same sound with a fixed wait time.

Classes

struct RepeatedSoundManager_unk

Functions

void RepeatedSoundManager_Main(RepeatedSoundManager* this)
void CreateRepeatedSoundManager(Entity* entity, ScriptExecutionContext* context)
void DeleteRepeatedSoundManager(Entity* entity, ScriptExecutionContext* context)