file
message.c
Classes
- struct Window
Enums
- enum (anonymous) { MSG_BORDER_CORNER = 0x7B, MSG_BORDER_H_CORNER = 0x7C, MSG_BORDER_H_STRAIGHT = 0x7D, MSG_BORDER_V_CORNER = 0x7E, MSG_BORDER_V_STRAIGHT = 0x7F, MSG_CURSOR = 0x80, MSG_BACKGROUND = 0x81, MSG_TEXT_LINE1TOP = 0x82, MSG_TEXT_LINE1BOTTOM = 0x83, MSG_TEXT_LINE2TOP = 0xb6, MSG_TEXT_LINE2BOTTOM = 0xb7 }
- enum MessageStatus { MSG_IDLE, MSG_INIT, MSG_UPDATE, MSG_OPEN, MSG_CLOSE, MSG_DIE }
- enum TextRenderStatus { RENDER_INIT, RENDER_UPDATE, RENDER_DIE, RENDER_WAIT, RENDER_ROLL, RENDER_ENQUIRY }
Typedefs
- using MessageFunction = u32(*)(void)
- using TextRenderFunction = void(*)(TextRender*)
Functions
- void WriteBit(u32*, u32)
- auto sub_0805EF40(Token* tok, const u8* param_2) -> bool32
- void sub_0805F918(u32 idx, u32 idx2, void* dest)
- auto DecToHex(u32, u8*, u32) -> u32
- auto sub_08056FEC(u32, u8*) -> u32
- auto GetCharacter(Token* tok) -> u32
- void sub_0805EEB4(Token* tok, u32 textIdx)
- auto sub_0805F7DC(u32 r0, WStruct* r1) -> u32
- auto GetFontStrWith(Token* param_1, u32 param_2) -> u32
- static void StatusUpdate(u32 status)
- auto RunTextCommand(TextRender* this) -> u16
- void PaletteChange(TextRender* this, u32 id)
- static void SwitchChoice(u32 to, u32 from)
- static void MsgChangeLine(u32 lineNo)
- static void SetState(u32 status)
- static void DeleteWindow(void)
- static auto ChangeWindowSize(u32 delta) -> u32
- static void CreateWindow(void)
- static void DispString(void)
- static void DispCursor(void)
- static void DrawCanvasLine(void)
- static void sub_08056F88(u32, u32)
- static void sub_08056FBC(TextRender*)
- static auto MsgIdle(void) -> u32
- auto MsgInit(void) -> u32
- static auto MsgUpdate(void) -> u32
- auto MsgOpen(void) -> u32
- static auto MsgClose(void) -> u32
- static auto MsgDie(void) -> u32
- static void TextDispInit(TextRender* this)
- static void TextDispUpdate(TextRender* this)
- static void TextDispDie(TextRender* this)
- static void TextDispWait(TextRender* this)
- static void TextDispRoll(TextRender* this)
- void TextDispEnquiry(TextRender* this)
- auto sub_08056338(void) -> s32
- void MessageClose(void)
- Close message.
- void MessageFromTarget(u32 index)
- Show a message that attempts not to obscure the camera target.
- void MessageNoOverlap(u32 index, Entity* entity)
- Show a message that attempts not to obscure the entity.
- void MessageAtHeight(u32 index, u32 y)
- Display message at y position.
- void MessageAtPos(u32 index, u32 x, u32 y)
- Show a message at screen posiiton.
- void MessageRequest(u32 index)
- Show a message on screen.
- void MessageInitialize(void)
- Initialize the message system.
- void MessageMain(void)
- Update the message system.
- static void StatusUpdate(MessageStatus status)
- void DispMessageFrame(u16* buffer, s32 width, s32 height, u32 flags)
-
void sub_08057044(u32 a1,
struct_
020227E8* a2, u32 a3)
Variables
- Window gCurrentWindow
- Window gNewWindow
- u8 unk_00
- u8 unk_01
- s8 choiceCount
- s8 currentChoice
- u8 unk_04
- u16 unk_08
- u16 unk_10
- struct @25 gMessageChoices
- u8 gTextGfxBuffer
- u8 gUnk_020227DC
- u8 gUnk_020227E8
- u8 gUnk_020227F0
- u8 gUnk_020227F8
- u8 gUnk_02022800
- u8*const gUnk_08107BE0
- const u8 gUnk_08107C0F
- const u8 gUnk_08107C14
Defines
- #define MESSAGE_ADVANCE_KEYS
- #define MESSAGE_PRESS_ANY_ADVANCE_KEYS
- #define MESSAGE_WIDTH
- #define MESSAGE_POSITION_INDEX(window)
- #define MESSAGE_PALETTE
Function documentation
static void DispString(void)
void MessageFromTarget(u32 index)
Show a message that attempts not to obscure the camera target.
Parameters | |
---|---|
index | u32 Message index |
void MessageNoOverlap(u32 index, Entity* entity)
Show a message that attempts not to obscure the entity.
Parameters | |
---|---|
index | u32 Message index |
entity | Entity* Your important entity |
void MessageAtHeight(u32 index, u32 y)
Display message at y position.
Parameters | |
---|---|
index | u32 Message index |
y | u32 Screen y |