scroll.h file
Classes
- struct struct_02034480
Functions
- auto DoApplicableTransition(u32 x, u32 y, u32 direction, u32 warp_types) -> bool32
- void DoExitTransitionWithType(const Transition* screenTransition, u32 transitionType)
- void UpdateIsDiggingCave(void)
- void sub_08080930(u32 unused)
- void sub_080809D4(void)
- void sub_08080CB4(struct Entity_*)