file
playerItemShield.cShield Player Item.
Classes
- struct PlayerItemShieldEntity
Functions
- void PlayerItemShield_Init(PlayerItemShieldEntity* this)
- void PlayerItemShield_Action1(PlayerItemShieldEntity* this)
- void PlayerItemShield(PlayerItemShieldEntity* this)
Variables
- const Hitbox gUnk_081271CC
- void(*const PlayerItemShield_Actions
- const u8 gUnk_081271DC
- const u8 gUnk_08127220
- const Hitbox gUnk_08127250
- const Hitbox gUnk_08127258
- const Hitbox gUnk_08127260
- const Hitbox gUnk_08127268
- const Hitbox*const gUnk_08127240