file
smith.cSmith NPC.
Classes
- struct SmithEntity
Functions
- void sub_080660EC(SmithEntity*)
- void sub_08066118(SmithEntity*)
- void sub_08066170(SmithEntity*)
- void sub_08066178(SmithEntity*)
- void sub_080661B0(SmithEntity*)
- void sub_080661BC(SmithEntity*)
- void sub_08066200(SmithEntity*)
- void sub_08066218(SmithEntity*)
- void Smith(SmithEntity* this)
- void Smith_Head(Entity* this)
- void sub_0806622C(Entity* this)
- void nullsub_501(Entity* this)
- void sub_08066258(void)
- void Smith_ChangeInteractableHitbox(Entity* this)
- void Smith_MakeInteractable(SmithEntity* this)
- void Smith_Fusion(Entity* this)
Variables
- static const SpriteLoadData gUnk_08110354