file
playerItemDefinitions.c
Variables
- const SpriteDataC gPlayerItemDefinitions
- const SpriteDataC gPlayerItemDefinition_0
- const SpriteDataC gPlayerItemDefinition_1
- const SpriteDataC gPlayerItemDefinition_2
- const SpriteDataC*const gAdditionalPlayerItemDefinitions
Defines
- #define MULTI_FORM(index, unk)