src/manager/houseSignManager.c file

Keeps track in its bitfield of whether 0x10 x 0x10 rects at certain positions are on the screen.

Spawns HOUSE_SIGN objects that check this and unsets the value in the bitfield. Creates the signs on the houses in hyrule town.

Classes

struct SpawnData

Functions

void HouseSignManager_Main(HouseSignManager* this)