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src/npc/dog.c file

Dog NPC.

Contents

  • Reference
    • Classes
    • Functions
    • Variables

Classes

struct DogEntity

Functions

void sub_08069FE8(DogEntity*)
auto sub_08069EF0(DogEntity*) -> bool32
auto sub_08069F90(DogEntity*) -> bool32
void sub_08069F6C(DogEntity*)
void sub_08069D00(DogEntity*)
void sub_08069CB8(DogEntity*)
void sub_0806A028(DogEntity*)
void sub_08069FBC(DogEntity*)
void sub_0806A080(DogEntity*)
void sub_08069B44(DogEntity*)
void sub_08069C40(DogEntity*)
void sub_08069D54(DogEntity*)
void sub_08069DF8(DogEntity*)
void sub_08069E44(DogEntity*)
void sub_08069E50(DogEntity*)
void sub_08069ECC(DogEntity*)
void sub_08069EE0(DogEntity*)
void sub_0806A0A4(Entity*)
void sub_0806A144(Entity*)
void Dog(DogEntity* this)
void sub_08069EE8(DogEntity* this)
void Dog_Head(DogEntity* this)
void Dog_Fusion(DogEntity* this)

Variables

const SpriteLoadData gUnk_08111D58
void(*const gUnk_08111D88
const u8 gUnk_08111DA8
const u8 gUnk_08111DB0
const u8 gUnk_08111E30
const Dialog gUnk_08111E34
const u16 gUnk_08111F74
const u16 gUnk_08111FD8
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