file
lockedDoor.c
Classes
- struct LockedDoorEntity
- struct struct_0811F680
- struct struct_0811F730
Functions
- void LockedDoor_Init(LockedDoorEntity* this)
- void LockedDoor_Action1(LockedDoorEntity* this)
- void LockedDoor_Action2(LockedDoorEntity* this)
- void LockedDoor_Action3(LockedDoorEntity* this)
- void LockedDoor_Action4(LockedDoorEntity* this)
- void LockedDoor_Action5(LockedDoorEntity* this)
- void LockedDoor_Action6(LockedDoorEntity* this)
- void LockedDoor_Action7(LockedDoorEntity* this)
- void LockedDoor_Action8(LockedDoorEntity* this)
- void sub_08083638(LockedDoorEntity* this)
- void sub_08083658(LockedDoorEntity* this)
- void sub_080836A0(LockedDoorEntity* this)
- void sub_080836DC(Entity* this, u32, u32)
- auto sub_080837B0(LockedDoorEntity* this) -> u32
- void sub_08083814(LockedDoorEntity* this, u32)
- void LockedDoor(LockedDoorEntity* this)
- auto sub_08083734(Entity* this, u32 unk0) -> u32
Variables
- void(*const LockedDoor_Actions
-
const struct_
0811F680 gUnk_0811F680 -
const struct_
0811F680 gUnk_0811F688 - const u16 gUnk_0811F690
-
const struct_
0811F730 gUnk_0811F730 - const u8 gLockedDoorInteractDirections