file
dirtBallProjectile.cDirt Ball Projectile.
Classes
- struct DirtBallProjectileEntity
Functions
- void DirtBallProjectile(Entity* this)
- void DirtBallProjectile_OnTick(Entity* this)
- void DirtBallProjectile_OnCollision(Entity* this)
- void DirtBallProjectile_Init(Entity* this)
- void DirtBallProjectile_Action1(Entity* this)
- void DirtBallProjectile_Action2(Entity* this)
- void DirtBallProjectile_Action3(Entity* this)
Variables
- void(*const DirtBallProjectile_Functions
- void(*const DirtBallProjectile_Actions
- const Hitbox3D gUnk_08129764