file
rollobite.cRollobite enemy.
Classes
- struct RollobiteEntity
Functions
- void sub_08020A30(RollobiteEntity* this)
- void sub_08020A7C(RollobiteEntity* this)
- auto Rollobite_TryToHoleUp(RollobiteEntity* this) -> bool32
- auto Rollobite_IsRolledUp(RollobiteEntity* this) -> bool32
- void RegisterCarryEntity(Entity* this)
- void Rollobite(RollobiteEntity* this)
- void Rollobite_OnTick(RollobiteEntity* this)
- void Rollobite_OnCollision(RollobiteEntity* this)
- void Rollobite_OnKnockback(RollobiteEntity* this)
- void Rollobite_OnGrabbed(RollobiteEntity* this)
- void sub_0802077C(RollobiteEntity* this)
- void sub_08020788(RollobiteEntity* this)
- void sub_08020790(RollobiteEntity* this)
- void sub_08020798(RollobiteEntity* this)
- void nullsub_6(RollobiteEntity* this)
- void sub_080207A8(RollobiteEntity* this)
- void Rollobite_Initialize(RollobiteEntity* this)
- void Rollobite_Walk(RollobiteEntity* this)
- void sub_08020874(RollobiteEntity* this)
- void sub_0802088C(RollobiteEntity* this)
- void sub_080208B4(RollobiteEntity* this)
- void sub_080208F0(RollobiteEntity* this)
- void sub_08020904(RollobiteEntity* this)
- void Rollobite_Turn(RollobiteEntity* this)
- void Rollobite_RolledUp(RollobiteEntity* this)
- void Rollobite_Unroll(RollobiteEntity* this)
- void Rollobite_LinedUp(RollobiteEntity* this)
- void Rollobite_Holed(RollobiteEntity* this)
Variables
- void(*const Rollobite_Functions
- void(*const gRollobiteActions
- void(*const gUnk_080CA6A4
- void(*const gUnk_080CA6BC
- const u8 gUnk_080CA6CC
- const s8 gUnk_080CA6D4