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src/object/playerClone.c file

Player Clone object.

Contents

  • Reference
    • Classes
    • Functions
    • Variables

Classes

struct PlayerCloneEntity

Functions

auto sub_08077CF8(u32 subtype, u32 form, u32 parameter, u32 unk) -> Entity*
void PlayerClone_Init(PlayerCloneEntity*)
void PlayerClone_Action1(PlayerCloneEntity*)
void PlayerClone_Action2(PlayerCloneEntity*)
void sub_08084B1C(PlayerCloneEntity*)
void sub_08084CAC(PlayerCloneEntity*)
void PlayerClone(Entity* this)

Variables

const s16 gUnk_080B4468
const u16 PlayerCloneCollisions
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