file
bird.cBird object.
Classes
- struct BirdEntity
Functions
- void Bird_Type0(BirdEntity* this)
- void Bird_Type1(BirdEntity* this)
- void Bird_Type2(BirdEntity* this)
- void Bird_Type3(BirdEntity* this)
- void Bird_Type8(BirdEntity* this)
- void Bird_Type9(BirdEntity* this)
- void Bird_Type10(BirdEntity* this)
- void Bird_Type0_Init(BirdEntity* this)
- void Bird_Type0_Action1(BirdEntity* this)
- void Bird_Type1_Init(BirdEntity* this)
- void Bird_Type1_Action1(BirdEntity* this)
- void Bird_Type1_Action1_Subaction0(BirdEntity* this)
- void Bird_Type1_Action1_Subaction1(BirdEntity* this)
- void Bird_Type2_Init(BirdEntity* this)
- void Bird_Type2_Action1(BirdEntity* this)
- void Bird(BirdEntity* this)
- void CreateBird(Entity* this)
- void sub_0809D738(void)