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src/playerItem/playerItemBow.c file

Bow Player Item.

Contents

  • Reference
    • Classes
    • Functions
    • Variables

Classes

struct PlayerItemBowEntity
struct struct_080B3E40

Functions

auto DoTileInteractionOffset(Entity*, u32, s32, s32) -> Entity*
void sub_08017744(Entity* this)
void ModArrows(s32 arrows)
void sub_08019468(PlayerItemBowEntity* this)
void PlayerItemBow_Init(PlayerItemBowEntity* this)
void PlayerItemBow_Action1(PlayerItemBowEntity* this)
void PlayerItemBow_Action2(PlayerItemBowEntity* this)
void PlayerItemBow_Action3(PlayerItemBowEntity* this)
void PlayerItemBow(Entity* this)

Variables

u8 gUnk_08003E44
static const Hitbox gUnk_080B3E70
static const Hitbox gUnk_080B3E78
static const struct_080B3E40 gUnk_080B3E40
const u8 gMapTileTypeToCollisionData
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