file
bossDoor.cBoss Door object.
Classes
- struct BossDoorEntity
Functions
- void sub_0808C500(BossDoorEntity*)
- void sub_0808C4BC(BossDoorEntity*)
- void sub_0808C5D0(BossDoorEntity*)
- void BossDoor_Init(BossDoorEntity*)
- void BossDoor_Action1(BossDoorEntity*)
- void BossDoor_Action2(BossDoorEntity*)
- void BossDoor_Action3(BossDoorEntity*)
- void BossDoor_Action4(BossDoorEntity*)
- void BossDoor_Action5(BossDoorEntity*)
- void BossDoor_Action6(BossDoorEntity*)
- void BossDoor(BossDoorEntity* this)
- void sub_0808C650(Entity* this, u32 param_2)
- auto sub_0808C67C(void) -> bool32
- void sub_0808C688(void)