file
roomInit.c
Classes
- struct struct_080D8E54
- struct gUnk_080D9348_struct
- struct struct_086D4460
Functions
- auto sub_08060354(void) -> u32
- void sub_08057E64(void)
- void sub_0809F814(u32 r0)
- void sub_080300E8(void)
- void sub_08058D34(void)
- void sub_0807BB98(u32, u32, u32, u32)
- void sub_080AF2E4(void)
- void sub_08059994(void)
- static void sub_0804E150(void)
- static void sub_0804D0B4(void)
- static void sub_0804D9B0(void)
- static void sub_0804ED18(void)
- static void sub_0804F578(void)
- void sub_080AF250(u32)
- void sub_0804AFB0(void** properties)
- void sub_0804AF90(void)
- void sub_080AF250()
- void sub_0804C290()
- void sub_0804C258()
- static void sub_0804C128(void)
- auto sub_unk3_ArmosInteriors_RuinsEntranceNorth(u32 arg0) -> u32
- void sub_StateChange_ArmosInteriors_RuinsEntranceNorth(void)
- auto sub_unk3_ArmosInteriors_RuinsEntranceSouth(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsEntranceSouth(void)
- auto sub_unk3_ArmosInteriors_RuinsLeft(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsLeft(void)
- auto sub_unk3_ArmosInteriors_RuinsMiddleLeft(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsMiddleLeft(void)
- auto sub_unk3_ArmosInteriors_RuinsMiddleRight(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsMiddleRight(void)
- auto sub_unk3_ArmosInteriors_RuinsRight(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsRight(void)
- auto sub_unk3_ArmosInteriors_6(void) -> u32
- void sub_StateChange_ArmosInteriors_6(void)
- auto sub_unk3_ArmosInteriors_RuinsGrassPath(void) -> u32
- void sub_StateChange_ArmosInteriors_RuinsGrassPath(void)
- auto sub_unk3_ArmosInteriors_8(void) -> u32
- void sub_StateChange_ArmosInteriors_8(void)
- auto sub_unk3_ArmosInteriors_FortressOfWindsLeft(void) -> u32
- void sub_StateChange_ArmosInteriors_FortressOfWindsLeft(void)
- auto sub_unk3_ArmosInteriors_FortressOfWindsRight(void) -> u32
- void sub_StateChange_ArmosInteriors_FortressOfWindsRight(void)
- auto sub_unk3_CrenelMinishPaths_CrenelBean(void) -> u32
- void sub_StateChange_CrenelMinishPaths_CrenelBean(void)
- auto sub_unk3_CrenelMinishPaths_CrenelWater(void) -> u32
- void sub_StateChange_CrenelMinishPaths_CrenelWater(void)
- void sub_unk1_CrenelMinishPaths_CrenelWater(void)
- auto sub_unk3_CrenelMinishPaths_Rainfall(void) -> u32
- void sub_StateChange_CrenelMinishPaths_Rainfall(void)
- void sub_unk1_CrenelMinishPaths_Rainfall(void)
- auto sub_unk3_CrenelMinishPaths_MelarisMine(void) -> u32
- void sub_StateChange_CrenelMinishPaths_MelarisMine(void)
- void sub_unk1_CrenelMinishPaths_MelarisMine(void)
- auto sub_unk3_MinishPaths_ToMinishVillage(void) -> u32
- void sub_StateChange_MinishPaths_ToMinishVillage(void)
- void sub_unk1_MinishPaths_ToMinishVillage(void)
- auto sub_unk3_MinishPaths_CastorWilds(void) -> u32
- void sub_StateChange_MinishPaths_CastorWilds(void)
- void sub_unk1_MinishPaths_CastorWilds(void)
- auto sub_unk3_MinishPaths_HyruleTown(void) -> u32
- void sub_StateChange_MinishPaths_HyruleTown(void)
- void sub_unk1_MinishPaths_HyruleTown(void)
- auto sub_unk3_MinishPaths_LonLonRanch(void) -> u32
- void sub_StateChange_MinishPaths_LonLonRanch(void)
- void sub_unk1_MinishPaths_LonLonRanch(void)
- auto sub_unk3_MinishPaths_MayorsCabin(void) -> u32
- void sub_StateChange_MinishPaths_MayorsCabin(void)
- void sub_unk1_MinishPaths_MayorsCabin(void)
- auto sub_unk3_HouseInteriors1_Mayor(void) -> u32
- void sub_StateChange_HouseInteriors1_Mayor(void)
- auto sub_unk3_HouseInteriors1_PostOffice(void) -> u32
- void sub_StateChange_HouseInteriors1_PostOffice(void)
- auto sub_unk3_HouseInteriors1_Library2F(void) -> u32
- void sub_StateChange_HouseInteriors1_Library2F(void)
- auto sub_unk3_HouseInteriors1_Library1F(void) -> u32
- void sub_StateChange_HouseInteriors1_Library1F(void)
- auto sub_unk3_HouseInteriors1_Inn1F(void) -> u32
- void sub_StateChange_HouseInteriors1_Inn1F(void)
- auto sub_unk3_HouseInteriors1_InnWestRoom(void) -> u32
- void sub_StateChange_HouseInteriors1_InnWestRoom(void)
- auto sub_unk3_HouseInteriors1_InnMiddleRoom(void) -> u32
- void sub_StateChange_HouseInteriors1_InnMiddleRoom(void)
- auto sub_unk3_HouseInteriors1_InnEastRoom(void) -> u32
- void sub_StateChange_HouseInteriors1_InnEastRoom(void)
- auto sub_unk3_HouseInteriors1_InnWest2F(void) -> u32
- void sub_StateChange_HouseInteriors1_InnWest2F(void)
- auto sub_unk3_HouseInteriors1_InnEast2F(void) -> u32
- void sub_StateChange_HouseInteriors1_InnEast2F(void)
- auto sub_unk3_HouseInteriors1_InnMinishHeartPiece(void) -> u32
- void sub_StateChange_HouseInteriors1_InnMinishHeartPiece(void)
- auto sub_unk3_HouseInteriors1_SchoolWest(void) -> u32
- void sub_StateChange_HouseInteriors1_SchoolWest(void)
- auto sub_unk3_HouseInteriors1_SchoolEast(void) -> u32
- void sub_StateChange_HouseInteriors1_SchoolEast(void)
- auto sub_unk3_HyruleCastle_0(void) -> u32
- void sub_StateChange_HyruleCastle_0(void)
- auto sub_unk3_HyruleCastle_1(void) -> u32
- void sub_StateChange_HyruleCastle_1(void)
- auto sub_unk3_HyruleCastle_2(void) -> u32
- void sub_StateChange_HyruleCastle_2(void)
- auto sub_unk3_HyruleCastle_3(void) -> u32
- void sub_StateChange_HyruleCastle_3(void)
- auto sub_unk3_HyruleCastle_4(void) -> u32
- void sub_StateChange_HyruleCastle_4(void)
- void sub_0804BCDC(void)
- auto sub_unk3_HyruleCastle_5(void) -> u32
- void sub_StateChange_HyruleCastle_5(void)
- auto sub_unk3_87_Main(void) -> u32
- void sub_StateChange_87_Main(void)
- auto sub_unk3_45_Main(void) -> u32
- void sub_StateChange_45_Main(void)
- auto sub_unk3_4D_Main(void) -> u32
- void sub_StateChange_4D_Main(void)
- auto sub_unk3_57_Main(void) -> u32
- void sub_StateChange_57_Main(void)
- auto sub_unk3_5F_Main(void) -> u32
- void sub_StateChange_5F_Main(void)
- auto sub_unk3_67_Main(void) -> u32
- void sub_StateChange_67_Main(void)
- auto sub_unk3_6F_Main(void) -> u32
- void sub_StateChange_6F_Main(void)
- auto sub_unk3_77_Main(void) -> u32
- void sub_StateChange_77_Main(void)
- auto sub_unk3_7F_Main(void) -> u32
- void sub_StateChange_7F_Main(void)
- auto sub_unk3_8F_Main(void) -> u32
- void sub_StateChange_8F_Main(void)
- auto sub_unk3_GreatFairies_Entrance(void) -> u32
- void sub_StateChange_GreatFairies_Entrance(void)
- auto sub_unk3_GreatFairies_Exit(void) -> u32
- void sub_StateChange_GreatFairies_Exit(void)
- auto sub_unk3_Dojos_Grayblade(void) -> u32
- void sub_StateChange_Dojos_Grayblade(void)
- auto sub_unk3_Dojos_Splitblade(void) -> u32
- void sub_StateChange_Dojos_Splitblade(void)
- auto sub_unk3_Dojos_Greatblade(void) -> u32
- void sub_StateChange_Dojos_Greatblade(void)
- auto sub_unk3_Dojos_Scarblade(void) -> u32
- void sub_StateChange_Dojos_Scarblade(void)
- auto sub_unk3_Dojos_Swiftblade(void) -> u32
- void sub_StateChange_Dojos_Swiftblade(void)
- auto sub_unk3_Dojos_Grimblade(void) -> u32
- void sub_StateChange_Dojos_Grimblade(void)
- auto sub_unk3_Dojos_Waveblade(void) -> u32
- void sub_StateChange_Dojos_Waveblade(void)
- auto sub_unk3_Dojos_7(void) -> u32
- void sub_StateChange_Dojos_7(void)
- auto sub_unk3_Dojos_8(void) -> u32
- void sub_StateChange_Dojos_8(void)
- auto sub_unk3_Dojos_9(void) -> u32
- void sub_StateChange_Dojos_9(void)
- auto sub_unk3_Dojos_ToGrimblade(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade(void)
- auto sub_unk3_Dojos_ToSplitblade(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade(void)
- auto sub_unk3_Dojos_ToGreatblade(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade(void)
- auto sub_unk3_Dojos_ToScarblade(void) -> u32
- void sub_StateChange_Dojos_ToScarblade(void)
- auto sub_unk3_GoronCave_Stairs(void) -> u32
- void sub_StateChange_GoronCave_Stairs(void)
- auto sub_unk3_GoronCave_Main(void) -> u32
- void sub_StateChange_GoronCave_Main(void)
- void sub_0804BF38(Entity* this, ScriptExecutionContext* context)
- auto sub_unk3_EzloAuxCutscene_Main(void) -> u32
- void sub_StateChange_EzloAuxCutscene_Main(void)
- auto sub_unk3_RoyalValley_Main(void) -> u32
- void sub_StateChange_RoyalValley_Main(void)
- auto sub_unk3_RoyalValley_ForestMaze(void) -> u32
- void sub_StateChange_RoyalValley_ForestMaze(void)
- auto sub_unk3_RoyalValleyGraves_HeartPiece(void) -> u32
- void sub_StateChange_RoyalValleyGraves_HeartPiece(void)
- auto sub_unk3_RoyalValleyGraves_Gina(void) -> u32
- void sub_StateChange_RoyalValleyGraves_Gina(void)
- auto sub_unk3_MinishRafters_Cafe(void) -> u32
- void sub_StateChange_MinishRafters_Cafe(void)
- auto sub_unk3_MinishRafters_Stockwell(void) -> u32
- void sub_StateChange_MinishRafters_Stockwell(void)
- auto sub_unk3_MinishRafters_DrLeft(void) -> u32
- void sub_StateChange_MinishRafters_DrLeft(void)
- void sub_unk1_MinishRafters_DrLeft(void)
- auto sub_unk3_MinishRafters_Bakery(void) -> u32
- void sub_StateChange_MinishRafters_Bakery(void)
- auto sub_unk3_CastorWilds_Main(void) -> u32
- void sub_StateChange_CastorWilds_Main(void)
- void sub_unk1_CastorWilds_Main(void)
- auto sub_unk3_CastorCaves_South(void) -> u32
- void sub_StateChange_CastorCaves_South(void)
- auto sub_unk3_CastorCaves_North(void) -> u32
- void sub_StateChange_CastorCaves_North(void)
- auto sub_unk3_CastorCaves_WindRuins(void) -> u32
- void sub_StateChange_CastorCaves_WindRuins(void)
- auto sub_unk3_CastorCaves_Darknut(void) -> u32
- void sub_StateChange_CastorCaves_Darknut(void)
- auto sub_unk3_CastorCaves_HeartPiece(void) -> u32
- void sub_StateChange_CastorCaves_HeartPiece(void)
- auto sub_unk3_CastorDarknut_Main(void) -> u32
- void sub_StateChange_CastorDarknut_Main(void)
- auto sub_unk3_CastorDarknut_Hall(void) -> u32
- void sub_StateChange_CastorDarknut_Hall(void)
- auto sub_unk3_GreatFairies_Graveyard(void) -> u32
- void sub_StateChange_GreatFairies_Graveyard(void)
- auto sub_unk3_GreatFairies_MinishWoods(void) -> u32
- void sub_StateChange_GreatFairies_MinishWoods(void)
- auto sub_unk3_GreatFairies_MtCrenel(void) -> u32
- void sub_StateChange_GreatFairies_MtCrenel(void)
- auto sub_unk3_GardenFountains_East(void) -> u32
- void sub_StateChange_GardenFountains_East(void)
- auto sub_unk3_GardenFountains_West(void) -> u32
- void sub_StateChange_GardenFountains_West(void)
- auto sub_unk3_MinishHouseInteriors_GentariMain(void) -> u32
- void sub_StateChange_MinishHouseInteriors_GentariMain(void)
- auto sub_unk3_MinishHouseInteriors_GentariExit(void) -> u32
- void sub_StateChange_MinishHouseInteriors_GentariExit(void)
- auto sub_unk3_MinishHouseInteriors_Festari(void) -> u32
- void sub_StateChange_MinishHouseInteriors_Festari(void)
- auto sub_unk3_MinishHouseInteriors_Red(void) -> u32
- void sub_StateChange_MinishHouseInteriors_Red(void)
- auto sub_unk3_MinishHouseInteriors_Green(void) -> u32
- void sub_StateChange_MinishHouseInteriors_Green(void)
- auto sub_unk3_MinishHouseInteriors_Blue(void) -> u32
- void sub_StateChange_MinishHouseInteriors_Blue(void)
- auto sub_unk3_MinishHouseInteriors_SideArea(void) -> u32
- void sub_StateChange_MinishHouseInteriors_SideArea(void)
- auto sub_unk3_MinishHouseInteriors_ShoeMinish(void) -> u32
- void sub_StateChange_MinishHouseInteriors_ShoeMinish(void)
- auto sub_unk3_MinishHouseInteriors_PotMinish(void) -> u32
- void sub_StateChange_MinishHouseInteriors_PotMinish(void)
- auto sub_unk3_MinishHouseInteriors_BarrelMinish(void) -> u32
- void sub_StateChange_MinishHouseInteriors_BarrelMinish(void)
- auto sub_unk3_MinishHouseInteriors_MelariMinesSouthwest(void) -> u32
- void sub_StateChange_MinishHouseInteriors_MelariMinesSouthwest(void)
- auto sub_unk3_MinishHouseInteriors_MelariMinesSoutheast(void) -> u32
- void sub_StateChange_MinishHouseInteriors_MelariMinesSoutheast(void)
- auto sub_unk3_MinishHouseInteriors_MelariMinesEast(void) -> u32
- void sub_StateChange_MinishHouseInteriors_MelariMinesEast(void)
- auto sub_unk3_MinishHouseInteriors_HyruleFieldSouthwest(void) -> u32
- void sub_StateChange_MinishHouseInteriors_HyruleFieldSouthwest(void)
- auto sub_unk3_MinishHouseInteriors_SouthHyruleField(void) -> u32
- void sub_StateChange_MinishHouseInteriors_SouthHyruleField(void)
- auto sub_unk3_MinishHouseInteriors_NextToKnuckle(void) -> u32
- void sub_StateChange_MinishHouseInteriors_NextToKnuckle(void)
- auto sub_unk3_MinishHouseInteriors_Librari(void) -> u32
- void sub_StateChange_MinishHouseInteriors_Librari(void)
- auto sub_unk3_MinishHouseInteriors_HyruleFieldExit(void) -> u32
- void sub_StateChange_MinishHouseInteriors_HyruleFieldExit(void)
- auto sub_unk3_MinishHouseInteriors_HyruleTown(void) -> u32
- void sub_StateChange_MinishHouseInteriors_HyruleTown(void)
- auto sub_unk3_MinishHouseInteriors_MinishWoodsBomb(void) -> u32
- void sub_StateChange_MinishHouseInteriors_MinishWoodsBomb(void)
- auto sub_unk3_MinishHouseInteriors_LakeHyliaOcarina(void) -> u32
- void sub_StateChange_MinishHouseInteriors_LakeHyliaOcarina(void)
- auto sub_unk3_TownMinishHoles_MayorsHouse(void) -> u32
- void sub_StateChange_TownMinishHoles_MayorsHouse(void)
- auto sub_unk3_TownMinishHoles_WestOracle(void) -> u32
- void sub_StateChange_TownMinishHoles_WestOracle(void)
- auto sub_unk3_TownMinishHoles_DrLeft(void) -> u32
- void sub_StateChange_TownMinishHoles_DrLeft(void)
- auto sub_unk3_TownMinishHoles_Carpenter(void) -> u32
- void sub_StateChange_TownMinishHoles_Carpenter(void)
- auto sub_unk3_TownMinishHoles_Cafe(void) -> u32
- void sub_StateChange_TownMinishHoles_Cafe(void)
- auto sub_unk3_TownMinishHoles_5(void) -> u32
- void sub_StateChange_TownMinishHoles_5(void)
- auto sub_unk3_TownMinishHoles_LibraryBookshelf(void) -> u32
- void sub_StateChange_TownMinishHoles_LibraryBookshelf(void)
- auto sub_unk3_TownMinishHoles_LibrariBookHouse(void) -> u32
- void sub_StateChange_TownMinishHoles_LibrariBookHouse(void)
- auto sub_unk3_TownMinishHoles_RemShoeShop(void) -> u32
- void sub_StateChange_TownMinishHoles_RemShoeShop(void)
- auto sub_unk3_MinishCaves_BeanPesto(void) -> u32
- void sub_StateChange_MinishCaves_BeanPesto(void)
- auto sub_unk3_MinishCaves_SoutheastWater1(void) -> u32
- void sub_StateChange_MinishCaves_SoutheastWater1(void)
- auto sub_unk3_MinishCaves_SoutheastWater2(void) -> u32
- void sub_StateChange_MinishCaves_SoutheastWater2(void)
- auto sub_unk3_MinishCaves_Ruins(void) -> u32
- void sub_StateChange_MinishCaves_Ruins(void)
- auto sub_unk3_MinishCaves_OutsideLinksHouse(void) -> u32
- void sub_StateChange_MinishCaves_OutsideLinksHouse(void)
- auto sub_unk3_MinishCaves_MinishWoodsNorth1(void) -> u32
- void sub_StateChange_MinishCaves_MinishWoodsNorth1(void)
- auto sub_unk3_MinishCaves_MinishWoodsNorth2(void) -> u32
- void sub_StateChange_MinishCaves_MinishWoodsNorth2(void)
- auto sub_unk3_MinishCaves_LakeHyliaNorth(void) -> u32
- void sub_StateChange_MinishCaves_LakeHyliaNorth(void)
- auto sub_unk3_MinishCaves_LakeHyliaLibrari(void) -> u32
- void sub_StateChange_MinishCaves_LakeHyliaLibrari(void)
- auto sub_unk3_MinishCaves_MinishWoodsSouthwest(void) -> u32
- void sub_StateChange_MinishCaves_MinishWoodsSouthwest(void)
- auto sub_unk3_MinishVillage_Main(void) -> u32
- void sub_StateChange_MinishVillage_Main(void)
- auto sub_unk3_MinishVillage_SideHouse(void) -> u32
- void sub_StateChange_MinishVillage_SideHouse(void)
- void sub_unk2_MinishVillage_SideHouse(void)
- auto sub_unk3_CastleGardenMinishHoles_East(void) -> u32
- void sub_StateChange_CastleGardenMinishHoles_East(void)
- auto sub_unk3_CastleGardenMinishHoles_West(void) -> u32
- void sub_StateChange_CastleGardenMinishHoles_West(void)
- auto sub_unk3_37_0(void) -> u32
- void sub_StateChange_37_0(void)
- auto sub_unk3_37_1(void) -> u32
- void sub_StateChange_37_1(void)
- auto sub_unk3_MinishCracks_LonLonRanchNorth(void) -> u32
- void sub_StateChange_MinishCracks_LonLonRanchNorth(void)
- auto sub_unk3_MinishCracks_LakeHyliaEast(void) -> u32
- void sub_StateChange_MinishCracks_LakeHyliaEast(void)
- auto sub_unk3_MinishCracks_HyruleCastleGarden(void) -> u32
- void sub_StateChange_MinishCracks_HyruleCastleGarden(void)
- auto sub_unk3_MinishCracks_MtCrenel(void) -> u32
- void sub_StateChange_MinishCracks_MtCrenel(void)
- auto sub_unk3_MinishCracks_EastHyruleCastle(void) -> u32
- void sub_StateChange_MinishCracks_EastHyruleCastle(void)
- auto sub_unk3_MinishCracks_5(void) -> u32
- void sub_StateChange_MinishCracks_5(void)
- auto sub_unk3_MinishCracks_CastorWildsBow(void) -> u32
- void sub_StateChange_MinishCracks_CastorWildsBow(void)
- auto sub_unk3_MinishCracks_RuinsEntrance(void) -> u32
- void sub_StateChange_MinishCracks_RuinsEntrance(void)
- auto sub_unk3_MinishCracks_MinishWoodsSouth(void) -> u32
- void sub_StateChange_MinishCracks_MinishWoodsSouth(void)
- auto sub_unk3_MinishCracks_CastorWildsNorth(void) -> u32
- void sub_StateChange_MinishCracks_CastorWildsNorth(void)
- auto sub_unk3_MinishCracks_CastorWildsWest(void) -> u32
- void sub_StateChange_MinishCracks_CastorWildsWest(void)
- auto sub_unk3_MinishCracks_CastorWildsMiddle(void) -> u32
- void sub_StateChange_MinishCracks_CastorWildsMiddle(void)
- auto sub_unk3_MinishCracks_RuinsTektite(void) -> u32
- void sub_StateChange_MinishCracks_RuinsTektite(void)
- auto sub_unk3_MinishCracks_CastorWildsNextToBow(void) -> u32
- void sub_StateChange_MinishCracks_CastorWildsNextToBow(void)
- auto sub_unk3_MinishCracks_E(void) -> u32
- void sub_StateChange_MinishCracks_E(void)
- auto sub_unk3_MinishCracks_F(void) -> u32
- void sub_StateChange_MinishCracks_F(void)
- auto sub_unk3_MinishCracks_10(void) -> u32
- void sub_StateChange_MinishCracks_10(void)
- auto sub_unk3_MinishCracks_11(void) -> u32
- void sub_StateChange_MinishCracks_11(void)
- auto sub_unk3_MelarisMine_Main(void) -> u32
- void sub_StateChange_MelarisMine_Main(void)
- auto sub_unk3_CloudTops_House(void) -> u32
- void sub_StateChange_CloudTops_House(void)
- void sub_unk1_CloudTops_House(void)
- auto sub_unk3_CloudTops_Middle(void) -> u32
- void sub_StateChange_CloudTops_Middle(void)
- auto sub_unk3_CloudTops_Bottom(void) -> u32
- void sub_StateChange_CloudTops_Bottom(void)
- auto sub_unk3_Ruins_Entrance(void) -> u32
- void sub_StateChange_Ruins_Entrance(void)
- auto sub_unk3_Ruins_Beanstalk(void) -> u32
- void sub_StateChange_Ruins_Beanstalk(void)
- auto sub_unk3_Ruins_TripleTektites(void) -> u32
- void sub_StateChange_Ruins_TripleTektites(void)
- void sub_unk1_Ruins_TripleTektites(void)
- auto sub_unk3_Ruins_LadderToTektites(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites(void)
- auto sub_unk3_Ruins_FortressEntrance(void) -> u32
- void sub_StateChange_Ruins_FortressEntrance(void)
- auto sub_unk3_Ruins_Armos(void) -> u32
- void sub_StateChange_Ruins_Armos(void)
- auto sub_unk3_DeepwoodShrine_Madderpillar(void) -> u32
- void sub_StateChange_DeepwoodShrine_Madderpillar(void)
- auto sub_unk3_DeepwoodShrine_BluePortal(void) -> u32
- void sub_StateChange_DeepwoodShrine_BluePortal(void)
- auto sub_unk3_DeepwoodShrine_StairsToB1(void) -> u32
- void sub_StateChange_DeepwoodShrine_StairsToB1(void)
- auto sub_unk3_DeepwoodShrine_PotBridge(void) -> u32
- void sub_StateChange_DeepwoodShrine_PotBridge(void)
- auto sub_unk3_DeepwoodShrine_DoubleStatue(void) -> u32
- void sub_StateChange_DeepwoodShrine_DoubleStatue(void)
- auto sub_unk3_DeepwoodShrine_Map(void) -> u32
- void sub_StateChange_DeepwoodShrine_Map(void)
- auto sub_unk3_DeepwoodShrine_Barrel(void) -> u32
- void sub_StateChange_DeepwoodShrine_Barrel(void)
- auto sub_unk3_DeepwoodShrine_Button(void) -> u32
- void sub_StateChange_DeepwoodShrine_Button(void)
- auto sub_unk3_DeepwoodShrine_Mulldozer(void) -> u32
- void sub_StateChange_DeepwoodShrine_Mulldozer(void)
- auto sub_unk3_DeepwoodShrine_Pillars(void) -> u32
- void sub_StateChange_DeepwoodShrine_Pillars(void)
- auto sub_unk3_DeepwoodShrine_Lever(void) -> u32
- void sub_StateChange_DeepwoodShrine_Lever(void)
- auto sub_unk3_DeepwoodShrine_Entrance(void) -> u32
- void sub_StateChange_DeepwoodShrine_Entrance(void)
- auto sub_unk3_DeepwoodShrine_Torch(void) -> u32
- void sub_StateChange_DeepwoodShrine_Torch(void)
- auto sub_unk3_DeepwoodShrine_BossKey(void) -> u32
- void sub_StateChange_DeepwoodShrine_BossKey(void)
- auto sub_unk3_DeepwoodShrine_Compass(void) -> u32
- void sub_StateChange_DeepwoodShrine_Compass(void)
- auto sub_unk3_DeepwoodShrine_13(void) -> u32
- void sub_StateChange_DeepwoodShrine_13(void)
- auto sub_unk3_DeepwoodShrine_LilyPadWest(void) -> u32
- void sub_StateChange_DeepwoodShrine_LilyPadWest(void)
- auto sub_unk3_DeepwoodShrine_LilyPadEast(void) -> u32
- void sub_StateChange_DeepwoodShrine_LilyPadEast(void)
- auto sub_unk3_DeepwoodShrineBoss_Main(void) -> u32
- void sub_StateChange_DeepwoodShrineBoss_Main(void)
- auto sub_unk3_DeepwoodShrine_PreBoss(void) -> u32
- void sub_StateChange_DeepwoodShrine_PreBoss(void)
- auto sub_unk3_DeepwoodShrine_InsideBarrel(void) -> u32
- void sub_StateChange_DeepwoodShrine_InsideBarrel(void)
- auto sub_unk3_DeepwoodShrineEntry_Main(void) -> u32
- void sub_StateChange_DeepwoodShrineEntry_Main(void)
- auto sub_unk3_CaveOfFlames_AfterCane(void) -> u32
- void sub_StateChange_CaveOfFlames_AfterCane(void)
- auto sub_unk3_CaveOfFlames_SpinyChus(void) -> u32
- void sub_StateChange_CaveOfFlames_SpinyChus(void)
- auto sub_unk3_CaveOfFlames_CartToSpinyChus(void) -> u32
- void sub_StateChange_CaveOfFlames_CartToSpinyChus(void)
- auto sub_unk3_CaveOfFlames_Entrance(void) -> u32
- void sub_StateChange_CaveOfFlames_Entrance(void)
- auto sub_unk3_CaveOfFlames_MainCart(void) -> u32
- void sub_StateChange_CaveOfFlames_MainCart(void)
- auto sub_unk3_CaveOfFlames_NorthEntrance(void) -> u32
- void sub_StateChange_CaveOfFlames_NorthEntrance(void)
- auto sub_unk3_CaveOfFlames_CartWest(void) -> u32
- void sub_StateChange_CaveOfFlames_CartWest(void)
- auto sub_unk3_CaveOfFlames_Helmasaur(void) -> u32
- void sub_StateChange_CaveOfFlames_Helmasaur(void)
- auto sub_unk3_CaveOfFlames_Rollobite(void) -> u32
- void sub_StateChange_CaveOfFlames_Rollobite(void)
- auto sub_unk3_CaveOfFlames_MinishLava(void) -> u32
- void sub_StateChange_CaveOfFlames_MinishLava(void)
- auto sub_unk3_CaveOfFlames_MinishSpikes(void) -> u32
- void sub_StateChange_CaveOfFlames_MinishSpikes(void)
- auto sub_unk3_CaveOfFlames_RollobiteSwitch(void) -> u32
- void sub_StateChange_CaveOfFlames_RollobiteSwitch(void)
- auto sub_unk3_CaveOfFlames_BeforeGleerok(void) -> u32
- void sub_StateChange_CaveOfFlames_BeforeGleerok(void)
- auto sub_unk3_CaveOfFlames_PathBossKey(void) -> u32
- void sub_StateChange_CaveOfFlames_PathBossKey(void)
- auto sub_unk3_CaveOfFlames_PathBossKey2(void) -> u32
- void sub_StateChange_CaveOfFlames_PathBossKey2(void)
- auto sub_unk3_CaveOfFlames_Compass(void) -> u32
- void sub_StateChange_CaveOfFlames_Compass(void)
- auto sub_unk3_CaveOfFlames_Bobomb(void) -> u32
- void sub_StateChange_CaveOfFlames_Bobomb(void)
- auto sub_unk3_CaveOfFlames_BossDoor(void) -> u32
- void sub_StateChange_CaveOfFlames_BossDoor(void)
- auto sub_unk3_CaveOfFlames_18(void) -> u32
- void sub_StateChange_CaveOfFlames_18(void)
- auto sub_unk3_CaveOfFlamesBoss_Main(void) -> u32
- void sub_StateChange_CaveOfFlamesBoss_Main(void)
- auto sub_unk3_FortressOfWinds_Eyegore(void) -> u32
- void sub_StateChange_FortressOfWinds_Eyegore(void)
- auto sub_unk3_FortressOfWinds_BeforeMazaal(void) -> u32
- void sub_StateChange_FortressOfWinds_BeforeMazaal(void)
- auto sub_unk3_FortressOfWinds_EastKeyLever(void) -> u32
- void sub_StateChange_FortressOfWinds_EastKeyLever(void)
- auto sub_unk3_FortressOfWinds_PitPlatforms(void) -> u32
- void sub_StateChange_FortressOfWinds_PitPlatforms(void)
- auto sub_unk3_FortressOfWinds_WestKeyLever(void) -> u32
- void sub_StateChange_FortressOfWinds_WestKeyLever(void)
- auto sub_unk3_FortressOfWinds_Darknut(void) -> u32
- void sub_StateChange_FortressOfWinds_Darknut(void)
- auto sub_unk3_FortressOfWinds_EyeBridge(void) -> u32
- void sub_StateChange_FortressOfWinds_EyeBridge(void)
- auto sub_unk3_FortressOfWinds_Pit(void) -> u32
- void sub_StateChange_FortressOfWinds_Pit(void)
- auto sub_unk3_FortressOfWinds_Wallmaster(void) -> u32
- void sub_StateChange_FortressOfWinds_Wallmaster(void)
- auto sub_unk3_FortressOfWinds_Clone(void) -> u32
- void sub_StateChange_FortressOfWinds_Clone(void)
- auto sub_unk3_FortressOfWinds_SpikeTraps(void) -> u32
- void sub_StateChange_FortressOfWinds_SpikeTraps(void)
- auto sub_unk3_FortressOfWinds_Mazaal(void) -> u32
- void sub_StateChange_FortressOfWinds_Mazaal(void)
- auto sub_unk3_FortressOfWinds_Stalfos(void) -> u32
- void sub_StateChange_FortressOfWinds_Stalfos(void)
- auto sub_unk3_FortressOfWinds_EntranceMoleMitts(void) -> u32
- void sub_StateChange_Dojos_Waveblade0(void)
- auto sub_unk3_FortressOfWinds_Main2F(void) -> u32
- void sub_StateChange_Dojos_Waveblade1(void)
- auto sub_unk3_FortressOfWinds_MinishHole(void) -> u32
- void sub_StateChange_Dojos_Waveblade2(void)
- auto sub_unk3_FortressOfWinds_BossKey(void) -> u32
- void sub_StateChange_Dojos_Waveblade3(void)
- auto sub_unk3_FortressOfWinds_WestStairs2F(void) -> u32
- void sub_StateChange_Dojos_Waveblade4(void)
- auto sub_unk3_FortressOfWinds_EastStairs2F(void) -> u32
- void sub_StateChange_Dojos_Waveblade5(void)
- auto sub_unk3_FortressOfWinds_WestStairs1F(void) -> u32
- void sub_StateChange_Dojos_Waveblade6(void)
- auto sub_unk3_FortressOfWinds_CenterStairs1F(void) -> u32
- void sub_StateChange_Dojos_Waveblade7(void)
- auto sub_unk3_FortressOfWinds_EastStairs1F(void) -> u32
- void sub_StateChange_Dojos_Waveblade8(void)
- auto sub_unk3_FortressOfWinds_Wizzrobe(void) -> u32
- void sub_StateChange_Dojos_Waveblade9(void)
- auto sub_unk3_FortressOfWinds_HeartPiece(void) -> u32
- void sub_StateChange_Dojos_70(void)
- auto sub_unk3_InnerMazaal_Main(void) -> u32
- void sub_StateChange_Dojos_71(void)
- auto sub_unk3_FortressOfWindsTop_Main(void) -> u32
- void sub_StateChange_FortressOfWindsTop_Main(void)
- auto sub_unk3_TempleOfDroplets_WestHole(void) -> u32
- void sub_StateChange_TempleOfDroplets_WestHole(void)
- auto sub_unk3_TempleOfDroplets_NorthSplit(void) -> u32
- void sub_StateChange_TempleOfDroplets_NorthSplit(void)
- auto sub_unk3_TempleOfDroplets_EastHole(void) -> u32
- void sub_StateChange_TempleOfDroplets_EastHole(void)
- auto sub_unk3_TempleOfDroplets_Entrance(void) -> u32
- void sub_StateChange_TempleOfDroplets_Entrance(void)
- auto sub_unk3_TempleOfDroplets_NorthwestStairs(void) -> u32
- void sub_StateChange_TempleOfDroplets_NorthwestStairs(void)
- auto sub_unk3_TempleOfDroplets_ScissorsMiniboss(void) -> u32
- void sub_StateChange_TempleOfDroplets_ScissorsMiniboss(void)
- auto sub_unk3_TempleOfDroplets_WaterfallNorthwest(void) -> u32
- void sub_StateChange_TempleOfDroplets_WaterfallNorthwest(void)
- auto sub_unk3_TempleOfDroplets_WaterfallNortheast(void) -> u32
- void sub_StateChange_TempleOfDroplets_WaterfallNortheast(void)
- auto sub_unk3_TempleOfDroplets_Element(void) -> u32
- void sub_StateChange_TempleOfDroplets_Element(void)
- auto sub_unk3_TempleOfDroplets_IceCorner(void) -> u32
- void sub_StateChange_TempleOfDroplets_IceCorner(void)
- auto sub_unk3_TempleOfDroplets_IcePitMaze(void) -> u32
- void sub_StateChange_TempleOfDroplets_IcePitMaze(void)
- auto sub_unk3_TempleOfDroplets_HoleToBlueChuchu(void) -> u32
- void sub_StateChange_TempleOfDroplets_HoleToBlueChuchu(void)
- auto sub_unk3_TempleOfDroplets_WaterfallSoutheast(void) -> u32
- void sub_StateChange_TempleOfDroplets_WaterfallSoutheast(void)
- auto sub_unk3_TempleOfDroplets_WaterfallSouthwest(void) -> u32
- void sub_StateChange_TempleOfDroplets_WaterfallSouthwest(void)
- auto sub_unk3_TempleOfDroplets_BigOcto(void) -> u32
- void sub_StateChange_TempleOfDroplets_BigOcto(void)
- auto sub_unk3_TempleOfDroplets_ToBigBlueChuchu(void) -> u32
- void sub_StateChange_Dojos_72(void)
- auto sub_unk3_TempleOfDroplets_BigBlueChuchu(void) -> u32
- void sub_StateChange_TempleOfDroplets_BigBlueChuchu(void)
- auto sub_unk3_TempleOfDroplets_BigBlueChuchuKey(void) -> u32
- void sub_StateChange_TempleOfDroplets_BigBlueChuchuKey(void)
- auto sub_unk3_TempleOfDroplets_BossKey(void) -> u32
- void sub_StateChange_Dojos_73(void)
- auto sub_unk3_TempleOfDroplets_NorthSmallKey(void) -> u32
- void sub_StateChange_Dojos_74(void)
- auto sub_unk3_TempleOfDroplets_BlockCloneButtonPuzzle(void) -> u32
- void sub_StateChange_Dojos_75(void)
- auto sub_unk3_TempleOfDroplets_BlockClonePuzzle(void) -> u32
- void sub_StateChange_Dojos_76(void)
- auto sub_unk3_TempleOfDroplets_BlockCloneIceBridge(void) -> u32
- void sub_StateChange_Dojos_77(void)
- auto sub_unk3_TempleOfDroplets_StairsToScissorsMiniboss(void) -> u32
- void sub_StateChange_Dojos_78(void)
- auto sub_unk3_TempleOfDroplets_SpikeBar(void) -> u32
- void sub_StateChange_Dojos_79(void)
- auto sub_unk3_TempleOfDroplets_Lanterns(void) -> u32
- void sub_StateChange_Dojos_80(void)
- auto sub_unk3_TempleOfDroplets_LilypadIceBlocks(void) -> u32
- void sub_StateChange_TempleOfDroplets_LilypadIceBlocks(void)
- auto sub_unk3_TempleOfDroplets_Pit(void) -> u32
- void sub_StateChange_Dojos_81(void)
- auto sub_unk3_TempleOfDroplets_FireBars(void) -> u32
- void sub_StateChange_Dojos_82(void)
- auto sub_unk3_TempleOfDroplets_LanternMaze(void) -> u32
- void sub_StateChange_Dojos_83(void)
- auto sub_unk3_TempleOfDroplets_Madderpillars(void) -> u32
- void sub_StateChange_Dojos_84(void)
- auto sub_unk3_TempleOfDroplets_AfterMadderpillars(void) -> u32
- void sub_StateChange_Dojos_85(void)
- auto sub_unk3_TempleOfDroplets_BlueChuchuKeyLever(void) -> u32
- void sub_StateChange_TempleOfDroplets_BlueChuchuKeyLever(void)
- auto sub_unk3_TempleOfDroplets_MulldozerKey(void) -> u32
- void sub_StateChange_Dojos_86(void)
- auto sub_unk3_TempleOfDroplets_BombWall(void) -> u32
- void sub_StateChange_Dojos_87(void)
- auto sub_unk3_TempleOfDroplets_LilypadWestB2(void) -> u32
- void sub_StateChange_Dojos_88(void)
- auto sub_unk3_TempleOfDroplets_CompassRoom(void) -> u32
- void sub_StateChange_Dojos_89(void)
- auto sub_unk3_TempleOfDroplets_LanternScissors(void) -> u32
- void sub_StateChange_Dojos_90(void)
- auto sub_unk3_TempleOfDroplets_LilypadMiddleB2(void) -> u32
- void sub_StateChange_Dojos_91(void)
- auto sub_unk3_TempleOfDroplets_LilypadEastB2(void) -> u32
- void sub_StateChange_Dojos_92(void)
- auto sub_unk3_TempleOfDroplets_FlameBarBlockPuzzle(void) -> u32
- void sub_StateChange_Dojos_93(void)
- auto sub_unk3_RoyalCrypt_KingGustaf(void) -> u32
- void sub_StateChange_RoyalCrypt_KingGustaf(void)
- auto sub_unk3_RoyalCrypt_WaterRope(void) -> u32
- void sub_StateChange_Dojos_94(void)
- auto sub_unk3_RoyalCrypt_Gibdo(void) -> u32
- void sub_StateChange_Dojos_95(void)
- auto sub_unk3_RoyalCrypt_3(void) -> u32
- void sub_StateChange_Dojos_96(void)
- auto sub_unk3_RoyalCrypt_KeyBlock(void) -> u32
- void sub_StateChange_Dojos_97(void)
- auto sub_unk3_RoyalCrypt_5(void) -> u32
- void sub_StateChange_Dojos_98(void)
- auto sub_unk3_RoyalCrypt_6(void) -> u32
- void sub_StateChange_Dojos_99(void)
- auto sub_unk3_RoyalCrypt_MushroomPit(void) -> u32
- void sub_StateChange_RoyalCrypt_MushroomPit(void)
- auto sub_unk3_RoyalCrypt_Entrance(void) -> u32
- void sub_StateChange_RoyalCrypt_Entrance(void)
- auto sub_unk3_PalaceOfWinds_GyorgTornado(void) -> u32
- void sub_StateChange_PalaceOfWinds_GyorgTornado(void)
- auto sub_unk3_PalaceOfWinds_BossKey(void) -> u32
- void sub_StateChange_PalaceOfWinds_BossKey(void)
- auto sub_unk3_PalaceOfWinds_BeforeBallAndChainSoldiers(void) -> u32
- void sub_StateChange_PalaceOfWinds_BeforeBallAndChainSoldiers(void)
- auto sub_unk3_PalaceOfWinds_GyorgBossDoor(void) -> u32
- void sub_StateChange_PalaceOfWinds_GyorgBossDoor(void)
- auto sub_unk3_PalaceOfWinds_EastChestFromGyorgBossDoor(void) -> u32
- void sub_StateChange_PalaceOfWinds_EastChestFromGyorgBossDoor(void)
- auto sub_unk3_PalaceOfWinds_MoblinAndWizzrobeFight(void) -> u32
- void sub_StateChange_PalaceOfWinds_MoblinAndWizzrobeFight(void)
- auto sub_unk3_PalaceOfWinds_FourButtonStalfos(void) -> u32
- void sub_StateChange_PalaceOfWinds_FourButtonStalfos(void)
- auto sub_unk3_PalaceOfWinds_FanAndKeyToBossKey(void) -> u32
- void sub_StateChange_PalaceOfWinds_FanAndKeyToBossKey(void)
- auto sub_unk3_PalaceOfWinds_BallAndChainSoldiers(void) -> u32
- void sub_StateChange_PalaceOfWinds_BallAndChainSoldiers(void)
- auto sub_unk3_PalaceOfWinds_BombarossaPath(void) -> u32
- void sub_StateChange_PalaceOfWinds_BombarossaPath(void)
- auto sub_unk3_PalaceOfWinds_HoleToDarknut(void) -> u32
- void sub_StateChange_PalaceOfWinds_HoleToDarknut(void)
- auto sub_unk3_PalaceOfWinds_ToBombarossaPath(void) -> u32
- void sub_StateChange_PalaceOfWinds_ToBombarossaPath(void)
- auto sub_unk3_PalaceOfWinds_DarknutMiniboss(void) -> u32
- void sub_StateChange_PalaceOfWinds_DarknutMiniboss(void)
- auto sub_unk3_PalaceOfWinds_BombWallInside(void) -> u32
- void sub_StateChange_PalaceOfWinds_BombWallInside(void)
- auto sub_unk3_PalaceOfWinds_BombWallOutside(void) -> u32
- void sub_StateChange_PalaceOfWinds_BombWallOutside(void)
- auto sub_unk3_PalaceOfWinds_CloudJumps(void) -> u32
- void sub_StateChange_PalaceOfWinds_CloudJumps(void)
- auto sub_unk3_PalaceOfWinds_BlockMazeToBossDoor(void) -> u32
- void sub_StateChange_PalaceOfWinds_BlockMazeToBossDoor(void)
- auto sub_unk3_PalaceOfWinds_CrackedFloorLakitu(void) -> u32
- void sub_StateChange_PalaceOfWinds_CrackedFloorLakitu(void)
- auto sub_unk3_PalaceOfWinds_HeartPieceBridge(void) -> u32
- void sub_StateChange_PalaceOfWinds_HeartPieceBridge(void)
- auto sub_unk3_PalaceOfWinds_FanBridge(void) -> u32
- void sub_StateChange_PalaceOfWinds_FanBridge(void)
- auto sub_unk3_PalaceOfWinds_ToFanBridge(void) -> u32
- void sub_StateChange_PalaceOfWinds_ToFanBridge(void)
- auto sub_unk3_PalaceOfWinds_RedWarpHall(void) -> u32
- void sub_StateChange_PalaceOfWinds_RedWarpHall(void)
- auto sub_unk3_PalaceOfWinds_PlatformCloneRide(void) -> u32
- void sub_StateChange_PalaceOfWinds_PlatformCloneRide(void)
- auto sub_unk3_PalaceOfWinds_PitCornerAfterKey(void) -> u32
- void sub_StateChange_PalaceOfWinds_PitCornerAfterKey(void)
- auto sub_unk3_PalaceOfWinds_CrowRide(void) -> u32
- void sub_StateChange_PalaceOfWinds_CrowRide(void)
- auto sub_unk3_PalaceOfWinds_GratePlatformRide(void) -> u32
- void sub_StateChange_PalaceOfWinds_GratePlatformRide(void)
- auto sub_unk3_PalaceOfWinds_PotPush(void) -> u32
- void sub_StateChange_PalaceOfWinds_PotPush(void)
- auto sub_unk3_PalaceOfWinds_FloormasterLever(void) -> u32
- void sub_StateChange_PalaceOfWinds_FloormasterLever(void)
- auto sub_unk3_PalaceOfWinds_Map(void) -> u32
- void sub_StateChange_PalaceOfWinds_Map(void)
- auto sub_unk3_PalaceOfWinds_CornerToMap(void) -> u32
- void sub_StateChange_PalaceOfWinds_CornerToMap(void)
- auto sub_unk3_PalaceOfWinds_StairsAfterFloormaster(void) -> u32
- void sub_StateChange_PalaceOfWinds_StairsAfterFloormaster(void)
- auto sub_unk3_PalaceOfWinds_HoleToKinstoneWizzrobe(void) -> u32
- void sub_StateChange_PalaceOfWinds_HoleToKinstoneWizzrobe(void)
- auto sub_unk3_PalaceOfWinds_KeyArrowButton(void) -> u32
- void sub_StateChange_PalaceOfWinds_KeyArrowButton(void)
- auto sub_unk3_PalaceOfWinds_GratesTo3F(void) -> u32
- void sub_StateChange_PalaceOfWinds_GratesTo3F(void)
- auto sub_unk3_PalaceOfWinds_SpinyFight(void) -> u32
- void sub_StateChange_PalaceOfWinds_SpinyFight(void)
- auto sub_unk3_PalaceOfWinds_PeahatSwitch(void) -> u32
- void sub_StateChange_PalaceOfWinds_PeahatSwitch(void)
- auto sub_unk3_PalaceOfWinds_WhirlwindBombarossa(void) -> u32
- void sub_StateChange_PalaceOfWinds_WhirlwindBombarossa(void)
- auto sub_unk3_PalaceOfWinds_DoorToStalfosFirebar(void) -> u32
- void sub_StateChange_PalaceOfWinds_DoorToStalfosFirebar(void)
- auto sub_unk3_PalaceOfWinds_StalfosFireborHole(void) -> u32
- void sub_StateChange_PalaceOfWinds_StalfosFireborHole(void)
- auto sub_unk3_PalaceOfWinds_ShortcutDoorButtons(void) -> u32
- void sub_StateChange_PalaceOfWinds_ShortcutDoorButtons(void)
- auto sub_unk3_PalaceOfWinds_ToPeahatSwitch(void) -> u32
- void sub_StateChange_PalaceOfWinds_ToPeahatSwitch(void)
- auto sub_unk3_PalaceOfWinds_KinstoneWizzrobeFight(void) -> u32
- void sub_StateChange_PalaceOfWinds_KinstoneWizzrobeFight(void)
- auto sub_unk3_PalaceOfWinds_GibdoStairs(void) -> u32
- void sub_StateChange_PalaceOfWinds_GibdoStairs(void)
- auto sub_unk3_PalaceOfWinds_SpikeBarSmallKey(void) -> u32
- void sub_StateChange_PalaceOfWinds_SpikeBarSmallKey(void)
- auto sub_unk3_PalaceOfWinds_RocCape(void) -> u32
- void sub_StateChange_PalaceOfWinds_RocCape(void)
- auto sub_unk3_PalaceOfWinds_FireBarGrates(void) -> u32
- void sub_StateChange_PalaceOfWinds_FireBarGrates(void)
- auto sub_unk3_PalaceOfWinds_PlatformRideBombarossas(void) -> u32
- void sub_StateChange_PalaceOfWinds_PlatformRideBombarossas(void)
- auto sub_unk3_PalaceOfWinds_BridgeAfterDarknut(void) -> u32
- void sub_StateChange_PalaceOfWinds_BridgeAfterDarknut(void)
- auto sub_unk3_PalaceOfWinds_BridgeSwitchesCloneBlock(void) -> u32
- void sub_StateChange_PalaceOfWinds_BridgeSwitchesCloneBlock(void)
- auto sub_unk3_PalaceOfWinds_EntranceRoom(void) -> u32
- void sub_StateChange_PalaceOfWinds_EntranceRoom(void)
- auto sub_unk3_PalaceOfWinds_DarkCompassHall(void) -> u32
- void sub_StateChange_PalaceOfWinds_DarkCompassHall(void)
- auto sub_unk3_PalaceOfWindsBoss_Main(void) -> u32
- void sub_StateChange_PalaceOfWindsBoss_Main(void)
- auto sub_unk3_Vaati2_Main(void) -> u32
- void sub_StateChange_Vaati2_Main(void)
- auto sub_unk3_Vaati3_Main(void) -> u32
- void sub_StateChange_Vaati3_Main(void)
- auto sub_unk3_DarkHyruleCastleBridge_Main(void) -> u32
- void sub_StateChange_DarkHyruleCastleBridge_Main(void)
- auto sub_unk3_VaatisArms_First(void) -> u32
- void sub_StateChange_VaatisArms_First(void)
- auto sub_unk3_VaatisArms_Second(void) -> u32
- void sub_StateChange_VaatisArms_Second(void)
- auto sub_unk3_DarkHyruleCastleOutside_ZeldaStatuePlatform(void) -> u32
- void sub_StateChange_DarkHyruleCastleOutside_ZeldaStatuePlatform(void)
- void sub_0804D7EC(void)
- void sub_0804D810(void)
- auto sub_unk3_DarkHyruleCastleOutside_Garden(void) -> u32
- void sub_StateChange_DarkHyruleCastleOutside_Garden(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideNorthwest(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade0(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideNortheast(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade1(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideEast(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade2(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideSouthwest(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade3(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideSouth(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade4(void)
- auto sub_unk3_DarkHyruleCastleOutside_OutsideSoutheast(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade5(void)
- auto sub_unk3_DarkHyruleCastleOutside_8(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade6(void)
- auto sub_unk3_DarkHyruleCastle_1FEntrance(void) -> u32
- void sub_StateChange_DarkHyruleCastle_1FEntrance(void)
- auto sub_unk3_DarkHyruleCastle_3FTopLeftTower(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade7(void)
- auto sub_unk3_DarkHyruleCastle_3FTopRightTower(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade8(void)
- auto sub_unk3_DarkHyruleCastle_3FBottomLeftTower(void) -> u32
- void sub_StateChange_Dojos_ToGrimblade9(void)
- auto sub_unk3_DarkHyruleCastle_3FBottomRightTower(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade0(void)
- auto sub_unk3_DarkHyruleCastle_3FKeatonHallToVaati(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade1(void)
- auto sub_unk3_DarkHyruleCastle_3FTripleDarknut(void) -> u32
- void sub_StateChange_DarkHyruleCastle_3FTripleDarknut(void)
- auto sub_unk3_DarkHyruleCastle_2FTopLeftTower(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade2(void)
- auto sub_unk3_DarkHyruleCastle_2FTopLeftCorner(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade3(void)
- auto sub_unk3_DarkHyruleCastle_2FBossKey(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade4(void)
- auto sub_unk3_DarkHyruleCastle_2FBlueWarp(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade5(void)
- auto sub_unk3_DarkHyruleCastle_2FTopRightCornerGhini(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade6(void)
- auto sub_unk3_DarkHyruleCastle_2FTopRightCornerTorches(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade7(void)
- auto sub_unk3_DarkHyruleCastle_2FTopRightTower(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade8(void)
- auto sub_unk3_DarkHyruleCastle_2FTopLeftDarknut(void) -> u32
- void sub_StateChange_DarkHyruleCastle_2FTopLeftDarknut(void)
- auto sub_unk3_DarkHyruleCastle_2FSparks(void) -> u32
- void sub_StateChange_Dojos_ToSplitblade9(void)
- auto sub_unk3_DarkHyruleCastle_2FTopRightDarknuts(void) -> u32
- void sub_StateChange_DarkHyruleCastle_2FTopRightDarknuts(void)
- auto sub_unk3_DarkHyruleCastle_2FLeft(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade0(void)
- auto sub_unk3_DarkHyruleCastle_2FRight(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade1(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomLeftDarknuts(void) -> u32
- void sub_StateChange_DarkHyruleCastle_2FBottomLeftDarknuts(void)
- auto sub_unk3_DarkHyruleCastle_2FBossDoor(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade2(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomRightDarknut(void) -> u32
- void sub_StateChange_DarkHyruleCastle_2FBottomRightDarknut(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomLeftCornerPuzzle(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade3(void)
- auto sub_unk3_DarkHyruleCastle_2FEntrance(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade4(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomLeftCorner(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade5(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomLeftTower(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade6(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomLeftGhini(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade7(void)
- auto sub_unk3_DarkHyruleCastle_3FTopRightTower7(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade8(void)
- auto sub_unk3_DarkHyruleCastle_B1Entrance(void) -> u32
- void sub_StateChange_DarkHyruleCastle_B1Entrance(void)
- auto sub_unk3_DarkHyruleCastle_2FBottomRightTower(void) -> u32
- void sub_StateChange_Dojos_ToGreatblade9(void)
- auto sub_unk3_DarkHyruleCastle_1FTopLeftTower(void) -> u32
- void sub_StateChange_Dojos_ToScarblade0(void)
- auto sub_unk3_DarkHyruleCastle_1FThroneRoom(void) -> u32
- void sub_StateChange_DarkHyruleCastle_1FThroneRoom(void)
- auto sub_unk3_DarkHyruleCastle_1FCompass(void) -> u32
- void sub_StateChange_Dojos_ToScarblade1(void)
- auto sub_unk3_DarkHyruleCastle_1FTopRightTower(void) -> u32
- void sub_StateChange_Dojos_ToScarblade2(void)
- auto sub_unk3_DarkHyruleCastle_1FBeforeThrone(void) -> u32
- void sub_StateChange_Dojos_ToScarblade3(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopTopLeft(void) -> u32
- void sub_StateChange_Dojos_ToScarblade4(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopTop(void) -> u32
- void sub_StateChange_Dojos_ToScarblade5(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopTopRight(void) -> u32
- void sub_StateChange_Dojos_ToScarblade6(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopLeft(void) -> u32
- void sub_StateChange_Dojos_ToScarblade7(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopRight(void) -> u32
- void sub_StateChange_Dojos_ToScarblade8(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopBottomLeft(void) -> u32
- void sub_StateChange_Dojos_ToScarblade9(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopBottom(void) -> u32
- void sub_StateChange_GoronCave_Stairs0(void)
- auto sub_unk3_DarkHyruleCastle_1FLoopBottomRight(void) -> u32
- void sub_StateChange_GoronCave_Stairs1(void)
- auto sub_unk3_DarkHyruleCastle_1FBottomLeftTower(void) -> u32
- void sub_StateChange_GoronCave_Stairs2(void)
- auto sub_unk3_DarkHyruleCastle_1FBottomRightTower(void) -> u32
- void sub_StateChange_GoronCave_Stairs3(void)
- auto sub_unk3_DarkHyruleCastle_B1BelowThrone(void) -> u32
- void sub_StateChange_GoronCave_Stairs4(void)
- auto sub_unk3_DarkHyruleCastle_B1BelowCompass(void) -> u32
- void sub_StateChange_GoronCave_Stairs5(void)
- auto sub_unk3_DarkHyruleCastle_B1BeforeThrone(void) -> u32
- void sub_StateChange_GoronCave_Stairs6(void)
- auto sub_unk3_DarkHyruleCastle_B1ToPrison(void) -> u32
- void sub_StateChange_GoronCave_Stairs7(void)
- auto sub_unk3_DarkHyruleCastle_B1BombWall(void) -> u32
- void sub_StateChange_GoronCave_Stairs8(void)
- auto sub_unk3_DarkHyruleCastle_B1Keatons(void) -> u32
- void sub_StateChange_GoronCave_Stairs9(void)
- auto sub_unk3_DarkHyruleCastle_B1ToPrisonFirebar(void) -> u32
- void sub_StateChange_Ruins_Beanstalk0(void)
- auto sub_unk3_DarkHyruleCastle_B1Cannons(void) -> u32
- void sub_StateChange_Ruins_Beanstalk1(void)
- auto sub_unk3_DarkHyruleCastle_B1Left(void) -> u32
- void sub_StateChange_DarkHyruleCastle_B1Left(void)
- auto sub_unk3_DarkHyruleCastle_B1Right(void) -> u32
- void sub_StateChange_Ruins_Beanstalk2(void)
- auto sub_unk3_DarkHyruleCastle_B1Map(void) -> u32
- void sub_StateChange_DarkHyruleCastle_B1Map(void)
- auto sub_unk3_DarkHyruleCastle_B2ToPrison(void) -> u32
- void sub_StateChange_Ruins_Beanstalk3(void)
- auto sub_unk3_DarkHyruleCastle_B2Prison(void) -> u32
- void sub_StateChange_DarkHyruleCastle_B2Prison(void)
- auto sub_unk3_DarkHyruleCastle_B2Dropdown(void) -> u32
- void sub_StateChange_Ruins_Beanstalk4(void)
- auto sub_unk3_HyruleTown_0(void) -> u32
- void sub_StateChange_HyruleTown_0(void)
- void sub_unk1_HyruleTown_8(void)
- auto sub_unk3_HyruleTownMinishCaves_Entrance(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_Entrance(void)
- auto sub_unk3_HyruleTownMinishCaves_NorthRoom(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_NorthRoom(void)
- auto sub_unk3_HyruleTownMinishCaves_PacciJump(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_PacciJump(void)
- auto sub_unk3_HyruleTownMinishCaves_MulldozerFight(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_MulldozerFight(void)
- auto sub_unk3_HyruleTownMinishCaves_WestChest(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_WestChest(void)
- auto sub_unk3_HyruleTownMinishCaves_Flippers(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_Flippers(void)
- auto sub_unk3_HyruleTownMinishCaves_Librari(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_Librari(void)
- auto sub_unk3_HyruleTownMinishCaves_WestFrozenChest(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_WestFrozenChest(void)
- auto sub_unk3_HyruleTownMinishCaves_CrossIntersection(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_CrossIntersection(void)
- auto sub_unk3_HyruleTownMinishCaves_SoutheastCorner(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_SoutheastCorner(void)
- auto sub_unk3_HyruleTownMinishCaves_Entrance2(void) -> u32
- void sub_StateChange_HyruleTownMinishCaves_Entrance2(void)
- auto sub_unk3_HyruleTownUnderground_Main(void) -> u32
- void sub_StateChange_HyruleTownUnderground_Main(void)
- auto sub_unk3_HyruleTownUnderground_Well(void) -> u32
- void sub_StateChange_HyruleTownUnderground_Well(void)
- auto sub_unk3_CastleGarden_Main(void) -> u32
- void sub_StateChange_CastleGarden_Main(void)
- auto sub_unk3_SimonsSimulation_Main(void) -> u32
- void sub_StateChange_SimonsSimulation_Main(void)
- auto sub_unk3_HouseInteriors2_Stranger(void) -> u32
- void sub_StateChange_HouseInteriors2_Stranger(void)
- auto sub_unk3_HouseInteriors2_WestOracle(void) -> u32
- void sub_StateChange_HouseInteriors2_WestOracle(void)
- auto sub_unk3_HouseInteriors2_2(void) -> u32
- void sub_StateChange_Ruins_Beanstalk5(void)
- auto sub_unk3_HouseInteriors2_3(void) -> u32
- void sub_StateChange_Ruins_Beanstalk6(void)
- auto sub_unk3_HouseInteriors2_DrLeft(void) -> u32
- void sub_StateChange_HouseInteriors2_DrLeft(void)
- auto sub_unk3_HouseInteriors2_Romio(void) -> u32
- void sub_StateChange_HouseInteriors2_Romio(void)
- auto sub_unk3_HouseInteriors2_Julietta(void) -> u32
- void sub_StateChange_HouseInteriors2_Julietta(void)
- auto sub_unk3_HouseInteriors2_Percy(void) -> u32
- void sub_StateChange_HouseInteriors2_Percy(void)
- auto sub_unk3_HouseInteriors2_EastOracle(void) -> u32
- void sub_StateChange_HouseInteriors2_EastOracle(void)
- auto sub_unk3_HouseInteriors2_A(void) -> u32
- void sub_StateChange_Ruins_Beanstalk7(void)
- auto sub_unk3_HouseInteriors2_B(void) -> u32
- void sub_StateChange_Ruins_Beanstalk8(void)
- auto sub_unk3_HouseInteriors2_Cucco(void) -> u32
- void sub_StateChange_Ruins_Beanstalk9(void)
- auto sub_unk3_HouseInteriors2_LinksHouseEntrance(void) -> u32
- void sub_StateChange_HouseInteriors2_LinksHouseEntrance(void)
- auto sub_unk3_HouseInteriors2_LinksHouseSmith(void) -> u32
- void sub_StateChange_HouseInteriors2_LinksHouseSmith(void)
- auto sub_unk3_HouseInteriors2_Dampe(void) -> u32
- void sub_StateChange_HouseInteriors2_Dampe(void)
- auto sub_unk3_HouseInteriors2_StockwellLakeHouse(void) -> u32
- void sub_StateChange_HouseInteriors2_StockwellLakeHouse(void)
- auto sub_unk3_HouseInteriors2_LinksHouseBedroom(void) -> u32
- void sub_StateChange_HouseInteriors2_LinksHouseBedroom(void)
- void sub_0804E864(void)
- auto sub_unk3_HouseInteriors4_Carpenter(void) -> u32
- void sub_StateChange_HouseInteriors4_Carpenter(void)
- auto sub_unk3_HouseInteriors4_Swiftblade(void) -> u32
- void sub_StateChange_HouseInteriors4_Swiftblade(void)
- auto sub_unk3_HouseInteriors4_RanchHouseWest(void) -> u32
- void sub_StateChange_HouseInteriors4_RanchHouseWest(void)
- auto sub_unk3_HouseInteriors4_RanchHouseEast(void) -> u32
- void sub_StateChange_HouseInteriors4_RanchHouseEast(void)
- auto sub_unk3_HouseInteriors4_FarmHouse(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites0(void)
- auto sub_unk3_HouseInteriors4_MayorLakeCabin(void) -> u32
- void sub_StateChange_HouseInteriors4_MayorLakeCabin(void)
- auto sub_unk3_LakeHylia_Main(void) -> u32
- void sub_StateChange_LakeHylia_Main(void)
- auto sub_unk3_LakeHylia_Beanstalk(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites1(void)
- auto sub_unk3_LakeWoodsCave_Main(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites2(void)
- auto sub_unk3_HyliaDigCaves_Middle(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites3(void)
- auto sub_unk3_HyliaDigCaves_North(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites4(void)
- auto sub_unk3_CastorWildsDigCave_Main(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites5(void)
- auto sub_unk3_HyruleDigCaves_Main(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites6(void)
- auto sub_unk3_CrenelDigCave_Main(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites7(void)
- auto sub_unk3_DigCaves1_HyruleFieldFarm(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites8(void)
- auto sub_unk3_DigCaves1_TrilbyHighlands(void) -> u32
- void sub_StateChange_Ruins_LadderToTektites9(void)
- auto sub_unk3_VeilFallsDigCave_Main(void) -> u32
- void sub_StateChange_VeilFallsDigCave_Main(void)
- auto sub_unk3_OuterFortressOfWinds_EntranceHall(void) -> u32
- void sub_StateChange_OuterFortressOfWinds_EntranceHall(void)
- auto sub_unk3_OuterFortressOfWinds_2F(void) -> u32
- void sub_StateChange_OuterFortressOfWinds_2F(void)
- auto sub_unk3_OuterFortressOfWinds_3F(void) -> u32
- void sub_StateChange_OuterFortressOfWinds_3F(void)
- auto sub_unk3_OuterFortressOfWinds_MoleMitts(void) -> u32
- void sub_StateChange_OuterFortressOfWinds_MoleMitts(void)
- auto sub_unk3_OuterFortressOfWinds_SmallKey(void) -> u32
- void sub_StateChange_OuterFortressOfWinds_SmallKey(void)
- auto sub_unk3_MinishWoods_Main(void) -> u32
- void sub_StateChange_MinishWoods_Main(void)
- void sub_unk1_MinishWoods_Main(void)
- auto sub_unk3_Empty_Main(void) -> u32
- void sub_StateChange_Empty_Main(void)
- auto sub_unk3_SanctuaryEntrance_Main(void) -> u32
- void sub_StateChange_SanctuaryEntrance_Main(void)
- auto sub_unk3_Sanctuary_Hall(void) -> u32
- void sub_StateChange_Sanctuary_Hall(void)
- auto sub_unk3_Sanctuary_Main(void) -> u32
- void sub_StateChange_Sanctuary_Main(void)
- auto sub_unk3_Sanctuary_StainedGlass(void) -> u32
- void sub_StateChange_Sanctuary_StainedGlass(void)
- auto sub_unk3_HouseInteriors3_StockwellShop(void) -> u32
- void sub_StateChange_HouseInteriors3_StockwellShop(void)
- auto sub_unk3_HouseInteriors3_Cafe(void) -> u32
- void sub_StateChange_HouseInteriors3_Cafe(void)
- auto sub_unk3_HouseInteriors3_RemShoeShop(void) -> u32
- void sub_StateChange_HouseInteriors3_RemShoeShop(void)
- auto sub_unk3_HouseInteriors3_Bakery(void) -> u32
- void sub_StateChange_HouseInteriors3_Bakery(void)
- auto sub_unk3_HouseInteriors3_Simon(void) -> u32
- void sub_StateChange_HouseInteriors3_Simon(void)
- auto sub_unk3_HouseInteriors3_FigurineHouse(void) -> u32
- void sub_StateChange_HouseInteriors3_FigurineHouse(void)
- auto sub_unk3_HouseInteriors3_BorlovEntrance(void) -> u32
- void sub_StateChange_HouseInteriors3_BorlovEntrance(void)
- auto sub_unk3_HouseInteriors3_Carlov(void) -> u32
- void sub_StateChange_HouseInteriors3_Carlov(void)
- auto sub_unk3_HouseInteriors3_Borlov(void) -> u32
- void sub_StateChange_HouseInteriors3_Borlov(void)
- auto sub_unk3_WindTribeTower_Entrance(void) -> u32
- void sub_StateChange_WindTribeTower_Entrance(void)
- auto sub_unk3_WindTribeTower_Floor2(void) -> u32
- void sub_StateChange_WindTribeTower_Floor2(void)
- auto sub_unk3_WindTribeTower_Floor3(void) -> u32
- void sub_StateChange_WindTribeTower_Floor3(void)
- auto sub_unk3_WindTribeTower_Floor4(void) -> u32
- void sub_StateChange_WindTribeTower_Floor4(void)
- auto sub_unk3_WindTribeTowerRoof_Main(void) -> u32
- void sub_StateChange_WindTribeTowerRoof_Main(void)
- auto sub_unk3_Beanstalks_MountCrenel(void) -> u32
- void sub_StateChange_Beanstalks_MountCrenel(void)
- auto sub_unk3_Beanstalks_LakeHylia(void) -> u32
- void sub_StateChange_Beanstalks_LakeHylia(void)
- auto sub_unk3_Beanstalks_Ruins(void) -> u32
- void sub_StateChange_Beanstalks_Ruins(void)
- auto sub_unk3_Beanstalks_EasternHills(void) -> u32
- void sub_StateChange_Beanstalks_EasternHills(void)
- auto sub_unk3_Beanstalks_WesternWoods(void) -> u32
- void sub_StateChange_Beanstalks_WesternWoods(void)
- auto sub_unk3_Beanstalks_MountCrenelClimb(void) -> u32
- void sub_StateChange_Beanstalks_MountCrenelClimb(void)
- auto sub_unk3_Beanstalks_LakeHyliaClimb(void) -> u32
- void sub_StateChange_Beanstalks_LakeHyliaClimb(void)
- auto sub_unk3_Beanstalks_RuinsClimb(void) -> u32
- void sub_StateChange_Beanstalks_RuinsClimb(void)
- auto sub_unk3_Beanstalks_EasternHillsClimb(void) -> u32
- void sub_StateChange_Beanstalks_EasternHillsClimb(void)
- auto sub_unk3_Beanstalks_WesternWoodsClimb(void) -> u32
- void sub_StateChange_Beanstalks_WesternWoodsClimb(void)
- auto sub_unk3_HyruleField_WesternWoodSouth(void) -> u32
- void sub_StateChange_HyruleField_WesternWoodSouth(void)
- auto sub_unk3_HyruleField_SouthHyruleField(void) -> u32
- void sub_StateChange_HyruleField_SouthHyruleField(void)
- void sub_unk1_HyruleField_SouthHyruleField(void)
- auto sub_unk3_HyruleField_EasternHillsSouth(void) -> u32
- void sub_StateChange_HyruleField_EasternHillsSouth(void)
- auto sub_unk3_HyruleField_EasternHillsCenter(void) -> u32
- void sub_StateChange_HyruleField_EasternHillsCenter(void)
- auto sub_unk3_HyruleField_EasternHillsNorth(void) -> u32
- void sub_StateChange_HyruleField_EasternHillsNorth(void)
- auto sub_unk3_HyruleField_LonLonRanch(void) -> u32
- void sub_StateChange_HyruleField_LonLonRanch(void)
- void sub_0804F5E8(void)
- void sub_0804F4E4(void)
- auto sub_unk3_HyruleField_OutsideCastle(void) -> u32
- void sub_StateChange_HyruleField_OutsideCastle(void)
- void sub_0804F680(Entity* parent, s32 x, s32 y)
- void sub_0804F6A8(Entity* this)
- void sub_0804F6C8(Entity* this)
- void sub_0804F6E8(Entity* this)
- void sub_0804F724(Entity* this)
- void sub_0804F760(Entity* this)
- void sub_0804F79C(Entity* parent)
- void sub_0804F808(void)
- void sub_0804F830(void)
- void sub_0804F854(void)
- void sub_0804F89C(void)
- void sub_0804F8E0(void)
- void sub_0804F928(void)
- void sub_0804F944(void)
- void sub_0804F960(void)
- void sub_0804F994(void)
- void sub_0804F9C8(void)
- auto sub_unk3_HyruleField_TrilbyHighlands(void) -> u32
- void sub_StateChange_HyruleField_TrilbyHighlands(void)
- auto sub_unk3_HyruleField_WesternWoodsNorth(void) -> u32
- void sub_StateChange_HyruleField_WesternWoodsNorth(void)
- auto sub_unk3_HyruleField_WesternWoodsCenter(void) -> u32
- void sub_StateChange_HyruleField_WesternWoodsCenter(void)
- auto sub_unk3_Caves_Boomerang(void) -> u32
- void sub_StateChange_Caves_Boomerang(void)
- auto sub_unk3_Caves_ToGraveyard(void) -> u32
- void sub_StateChange_Caves_ToGraveyard(void)
- auto sub_unk3_Caves_2(void) -> u32
- void sub_StateChange_Caves_2(void)
- auto sub_unk3_Caves_3(void) -> u32
- void sub_StateChange_Caves_3(void)
- auto sub_unk3_Caves_4(void) -> u32
- void sub_StateChange_Caves_4(void)
- auto sub_unk3_Caves_5(void) -> u32
- void sub_StateChange_Caves_5(void)
- auto sub_unk3_Caves_6(void) -> u32
- void sub_StateChange_Caves_6(void)
- auto sub_unk3_Caves_TrilbyKeeseChest(void) -> u32
- void sub_StateChange_Caves_TrilbyKeeseChest(void)
- auto sub_unk3_Caves_TrilbyFairyFountain(void) -> u32
- void sub_StateChange_Caves_TrilbyFairyFountain(void)
- auto sub_unk3_Caves_SouthHyruleFieldFairyFountain(void) -> u32
- void sub_StateChange_Caves_SouthHyruleFieldFairyFountain(void)
- auto sub_unk3_Caves_A(void) -> u32
- void sub_StateChange_Caves_A(void)
- auto sub_unk3_Caves_HyruleTownWaterfall(void) -> u32
- void sub_StateChange_Caves_HyruleTownWaterfall(void)
- auto sub_unk3_Caves_LonLonRanch(void) -> u32
- void sub_StateChange_Caves_LonLonRanch(void)
- auto sub_unk3_Caves_LonLonRanchSecret(void) -> u32
- void sub_StateChange_Caves_LonLonRanchSecret(void)
- auto sub_unk3_Caves_TrilbyHighlands(void) -> u32
- void sub_StateChange_Caves_TrilbyHighlands(void)
- auto sub_unk3_Caves_LonLonRanchWallet(void) -> u32
- void sub_StateChange_Caves_LonLonRanchWallet(void)
- auto sub_unk3_Caves_SouthHyruleFieldRupee(void) -> u32
- void sub_StateChange_Caves_SouthHyruleFieldRupee(void)
- auto sub_unk3_Caves_TrilbyRupee(void) -> u32
- void sub_StateChange_Caves_TrilbyRupee(void)
- auto sub_unk3_Caves_TrilbyMittsFairyFountain(void) -> u32
- void sub_StateChange_Caves_TrilbyMittsFairyFountain(void)
- auto sub_unk3_Caves_HillsKeeseChest(void) -> u32
- void sub_StateChange_Caves_HillsKeeseChest(void)
- auto sub_unk3_Caves_BottleBusinessScrub(void) -> u32
- void sub_StateChange_Caves_BottleBusinessScrub(void)
- auto sub_unk3_Caves_HeartPieceHallway(void) -> u32
- void sub_StateChange_Caves_HeartPieceHallway(void)
- auto sub_unk3_Caves_NorthHyruleFieldFairyFountain(void) -> u32
- void sub_StateChange_Caves_NorthHyruleFieldFairyFountain(void)
- auto sub_unk3_Caves_KinstoneBusinessScrub(void) -> u32
- void sub_StateChange_Caves_KinstoneBusinessScrub(void)
- auto sub_unk3_VeilFalls_Main(void) -> u32
- void sub_StateChange_VeilFalls_Main(void)
- void sub_unk1_VeilFalls_Main(void)
- auto sub_unk3_VeilFallsCaves_Hallway2F(void) -> u32
- void sub_StateChange_VeilFallsCaves_Hallway2F(void)
- auto sub_unk3_VeilFallsCaves_Hallway1F(void) -> u32
- void sub_StateChange_VeilFallsCaves_Hallway1F(void)
- auto sub_unk3_VeilFallsCaves_SecretRoom(void) -> u32
- void sub_StateChange_VeilFallsCaves_SecretRoom(void)
- auto sub_unk3_VeilFallsCaves_Entrance(void) -> u32
- void sub_StateChange_VeilFallsCaves_Entrance(void)
- auto sub_unk3_VeilFallsCaves_Exit(void) -> u32
- void sub_StateChange_VeilFallsCaves_Exit(void)
- auto sub_unk3_VeilFallsCaves_SecretChest(void) -> u32
- void sub_StateChange_VeilFallsCaves_SecretChest(void)
- auto sub_unk3_VeilFallsCaves_SecretStaircases(void) -> u32
- void sub_StateChange_VeilFallsCaves_SecretStaircases(void)
- auto sub_unk3_VeilFallsCaves_BlockPuzzle(void) -> u32
- void sub_StateChange_VeilFallsCaves_BlockPuzzle(void)
- auto sub_unk3_VeilFallsCaves_RupeePath(void) -> u32
- void sub_StateChange_VeilFallsCaves_RupeePath(void)
- auto sub_unk3_VeilFallsCaves_HeartPiece(void) -> u32
- void sub_StateChange_VeilFallsCaves_HeartPiece(void)
- auto sub_unk3_VeilFallsTop_Main(void) -> u32
- void sub_StateChange_VeilFallsTop_Main(void)
- auto sub_unk3_47_0(void) -> u32
- void sub_StateChange_47_0(void)
- auto sub_unk3_47_1(void) -> u32
- void sub_StateChange_47_1(void)
- auto sub_unk3_47_2(void) -> u32
- void sub_StateChange_47_2(void)
- auto sub_unk3_47_3(void) -> u32
- void sub_StateChange_47_3(void)
- auto sub_unk3_47_4(void) -> u32
- void sub_StateChange_47_4(void)
- auto sub_unk3_TreeInteriors_WitchHut(void) -> u32
- void sub_StateChange_TreeInteriors_WitchHut(void)
- auto sub_0804FCD4(void) -> u32
- void nullsub_434(void)
- auto sub_0804FCDC(void) -> u32
- void nullsub_435(void)
- auto sub_0804FCE4(void) -> u32
- void nullsub_436(void)
- auto sub_0804FCEC(void) -> u32
- void nullsub_437(void)
- auto sub_0804FCF4(void) -> u32
- void nullsub_438(void)
- auto sub_0804FCFC(void) -> u32
- void nullsub_439(void)
- auto sub_0804FD04(void) -> u32
- void nullsub_440(void)
- auto sub_0804FD0C(void) -> u32
- void nullsub_441(void)
- auto sub_0804FD14(void) -> u32
- void nullsub_442(void)
- auto sub_0804FD1C(void) -> u32
- void nullsub_443(void)
- auto sub_0804FD24(void) -> u32
- void nullsub_444(void)
- auto sub_0804FD2C(void) -> u32
- void nullsub_445(void)
- auto sub_0804FD34(void) -> u32
- void nullsub_446(void)
- auto sub_0804FD3C(void) -> u32
- void nullsub_447(void)
- auto sub_0804FD44(void) -> u32
- void nullsub_448(void)
- auto sub_unk3_TreeInteriors_StairsToCarlov(void) -> u32
- void sub_StateChange_TreeInteriors_StairsToCarlov(void)
- auto sub_unk3_TreeInteriors_PercysTreehouse(void) -> u32
- void sub_StateChange_TreeInteriors_PercysTreehouse(void)
- auto sub_unk3_TreeInteriors_HeartPiece(void) -> u32
- void sub_StateChange_TreeInteriors_HeartPiece(void)
- auto sub_unk3_TreeInteriors_Waveblade(void) -> u32
- void sub_StateChange_TreeInteriors_Waveblade(void)
- auto sub_unk3_TreeInteriors_14(void) -> u32
- void sub_StateChange_TreeInteriors_14(void)
- auto sub_unk3_TreeInteriors_BoomerangNorthwest(void) -> u32
- void sub_StateChange_TreeInteriors_BoomerangNorthwest(void)
- auto sub_unk3_TreeInteriors_BoomerangNortheast(void) -> u32
- void sub_StateChange_TreeInteriors_BoomerangNortheast(void)
- auto sub_unk3_TreeInteriors_BoomerangSouthwest(void) -> u32
- void sub_StateChange_TreeInteriors_BoomerangSouthwest(void)
- auto sub_unk3_TreeInteriors_BoomerangSoutheast(void) -> u32
- void sub_StateChange_TreeInteriors_BoomerangSoutheast(void)
- auto sub_unk3_TreeInteriors_WesternWoodsHeartPiece(void) -> u32
- void sub_StateChange_TreeInteriors_WesternWoodsHeartPiece(void)
- auto sub_unk3_TreeInteriors_NorthHyruleFieldFairyFountain(void) -> u32
- void sub_StateChange_TreeInteriors_NorthHyruleFieldFairyFountain(void)
- auto sub_unk3_TreeInteriors_MinishWoodsGreatFairy(void) -> u32
- void sub_StateChange_TreeInteriors_MinishWoodsGreatFairy(void)
- auto sub_unk3_TreeInteriors_1C(void) -> u32
- void sub_StateChange_TreeInteriors_1C(void)
- auto sub_unk3_TreeInteriors_MinishWoodsBusinessScrub(void) -> u32
- void sub_StateChange_TreeInteriors_MinishWoodsBusinessScrub(void)
- auto sub_unk3_TreeInteriors_1E(void) -> u32
- void sub_StateChange_TreeInteriors_1E(void)
- auto sub_unk3_TreeInteriors_UnusedHeartContainer(void) -> u32
- void sub_StateChange_TreeInteriors_UnusedHeartContainer(void)
- auto sub_unk3_MtCrenel_MountainTop(void) -> u32
- void sub_StateChange_MtCrenel_MountainTop(void)
- void sub_unk1_MtCrenel_MountainTop(void)
- auto sub_unk3_MtCrenel_WallClimb(void) -> u32
- void sub_StateChange_MtCrenel_WallClimb(void)
- auto sub_unk3_MtCrenel_CaveOfFlamesEntrance(void) -> u32
- void sub_StateChange_MtCrenel_CaveOfFlamesEntrance(void)
- void sub_unk1_MtCrenel_CaveOfFlamesEntrance(void)
- auto sub_unk3_MtCrenel_GustJarShortcut(void) -> u32
- void sub_StateChange_MtCrenel_GustJarShortcut(void)
- auto sub_unk3_MtCrenel_Entrance(void) -> u32
- void sub_StateChange_MtCrenel_Entrance(void)
- auto sub_unk3_CrenelCaves_BlockPushing(void) -> u32
- void sub_StateChange_CrenelCaves_BlockPushing(void)
- auto sub_unk3_CrenelCaves_PillarCave(void) -> u32
- void sub_StateChange_CrenelCaves_PillarCave(void)
- auto sub_unk3_CrenelCaves_BridgeSwitch(void) -> u32
- void sub_StateChange_CrenelCaves_BridgeSwitch(void)
- auto sub_unk3_CrenelCaves_ExitToMines(void) -> u32
- void sub_StateChange_CrenelCaves_ExitToMines(void)
- auto sub_unk3_CrenelCaves_GripRing(void) -> u32
- void sub_StateChange_CrenelCaves_GripRing(void)
- auto sub_unk3_CrenelCaves_FairyFountain(void) -> u32
- void sub_StateChange_CrenelCaves_FairyFountain(void)
- auto sub_unk3_CrenelCaves_SpinyChuPuzzle(void) -> u32
- void sub_StateChange_CrenelCaves_SpinyChuPuzzle(void)
- auto sub_unk3_CrenelCaves_ChuchuPotChest(void) -> u32
- void sub_StateChange_CrenelCaves_ChuchuPotChest(void)
- auto sub_unk3_CrenelCaves_WaterHeartPiece(void) -> u32
- void sub_StateChange_CrenelCaves_WaterHeartPiece(void)
- auto sub_unk3_CrenelCaves_RupeeFairyFountain(void) -> u32
- void sub_StateChange_CrenelCaves_RupeeFairyFountain(void)
- auto sub_unk3_CrenelCaves_HelmasaurHallway(void) -> u32
- void sub_StateChange_CrenelCaves_HelmasaurHallway(void)
- auto sub_unk3_CrenelCaves_MushroomKeese(void) -> u32
- void sub_StateChange_CrenelCaves_MushroomKeese(void)
- auto sub_unk3_CrenelCaves_LadderToSpringWater(void) -> u32
- void sub_StateChange_CrenelCaves_LadderToSpringWater(void)
- auto sub_unk3_CrenelCaves_BombBusinessScrub(void) -> u32
- void sub_StateChange_CrenelCaves_BombBusinessScrub(void)
- auto sub_unk3_CrenelCaves_Hermit(void) -> u32
- void sub_StateChange_CrenelCaves_Hermit(void)
- auto sub_unk3_CrenelCaves_HintScrub(void) -> u32
- void sub_StateChange_CrenelCaves_HintScrub(void)
- auto sub_unk3_CrenelCaves_ToGrayblade(void) -> u32
- void sub_StateChange_CrenelCaves_ToGrayblade(void)
Variables
- void** gCurrentRoomProperties
- EntityData Entities_MinishPaths_MayorsCabin_gUnk_080D6138
- EntityData Entities_HouseInteriors1_Mayor_080D6210
- EntityData gUnk_080D6340
- EntityData gUnk_080D6360
- EntityData gUnk_080D6380
- EntityData gUnk_080D63A0
- EntityData gUnk_080D63C0
- EntityData gUnk_080D63E0
- EntityData gUnk_080D6400
- EntityData gUnk_080D6420
- EntityData gUnk_080D6440
- u16 gUnk_080D64F8
- u16 gUnk_080D6508
- EntityData gUnk_080D6578
- EntityData gUnk_080D6638
- EntityData gUnk_080D6558
- EntityData gUnk_080D6618
- EntityData gUnk_080D6714
- EntityData gUnk_additional_9_HouseInteriors1_Library1F
- EntityData gUnk_additional_8_HouseInteriors1_Library1F
- EntityData gUnk_080D6924
- u32* gUnk_080D6A74
- void* script_PlayerSleepingInn
- u32* gUnk_080D6B18
- u32* gUnk_080D6BB8
- EntityData UpperInn_Oracles
- EntityData UpperInn_NoFarore
- EntityData UpperInn_NoNayru
- EntityData UpperInn_NoDin
- EntityData UpperInn_Farore
- EntityData UpperInn_Nayru
- EntityData UpperInn_Din
- EntityData gUnk_080D7038
- EntityData gUnk_080D7140
- EntityData gUnk_080D7170
- EntityData gUnk_080D71A0
- EntityData gUnk_080D71D0
- EntityData gUnk_080D71F0
- u32 gUnk_080D7348
- EntityData gUnk_080D7328
- u32 gUnk_080D7410
- EntityData gUnk_080D73B0
- EntityData gUnk_080D73E0
- EntityData gUnk_080D74C8
- EntityData gUnk_080D7588
- EntityData gUnk_080D75D8
- EntityData gUnk_080D7618
- EntityData gUnk_additional_8_HyruleCastle_3
- u32 script_PlayerWakingUpInHyruleCastle
- EntityData gUnk_080D7D34
- EntityData gUnk_080D827C
- EntityData gUnk_080D8B24
- EntityData gUnk_080D8AC4
- EntityData gUnk_080D8A74
- EntityData gUnk_080D8A34
- EntityData gUnk_080D8A04
- EntityData gUnk_080D89E4
- u16 gUnk_080D8BBC
- u16 gUnk_080D8BFA
- u16 gUnk_080D8C68
-
struct_
080D8E54 gUnk_080D8E50 - EntityData gUnk_080D90C8
- EntityData gUnk_080D9108
- EntityData gUnk_080D9098
- u8 gUnk_080D9338
- u8 gUnk_080D9340
- TileEntity gUnk_080D9328
-
gUnk_
080D9348_ struct gUnk_080D9348 - EntityData gUnk_080D9800
- EntityData gUnk_080D9CC8
- EntityData gUnk_080D9CE8
- EntityData gUnk_080D9C38
- u32 gUnk_080DA230
- EntityData gUnk_080DAB44
- EntityData gUnk_080DAB64
- EntityData gUnk_080DAB84
- EntityData gUnk_080DAC54
- EntityData gUnk_080DAD24
- EntityData gUnk_080DABC4
- EntityData gUnk_080DAC94
- EntityData gUnk_080DAD64
- EntityData gUnk_080DAC04
- EntityData gUnk_080DACD4
- EntityData gUnk_080DADA4
- EntityData gUnk_080DAEE8
- EntityData gUnk_080DAF80
- EntityData gUnk_080DB018
- EntityData gUnk_080DB238
- EntityData gUnk_080DB4D0
- EntityData gUnk_080DB4A0
- u32 gUnk_080DB910
- EntityData gUnk_080DB8F0
- EntityData gUnk_additional_a_TownMinishHoles_LibraryBookshelf
- EntityData gUnk_080DBA08
- EntityData gUnk_080DBB50
- EntityData gUnk_080DBB70
- EntityData gUnk_080DBB10
- EntityData gUnk_080DBAD0
- EntityData gUnk_080DBB90
- EntityData gUnk_080DC390
- EntityData gUnk_080DC3F0
- EntityData gUnk_080DC430
- EntityData gUnk_080DC530
- EntityData gUnk_080DC470
- EntityData gUnk_080DC4C0
-
struct_
086D4460 gUnk_086D4460 - EntityData gUnk_080DCB10
- EntityData gUnk_additional_8_MelarisMine_Main
- EntityData gUnk_additional_9_MelarisMine_Main
- EntityData gUnk_080DD294
- EntityData gUnk_080DD364
- EntityData gUnk_080DD7E0
- EntityData gUnk_080DD840
- EntityData gUnk_080DDE88
- EntityData gUnk_080DE008
- EntityData gUnk_080DE1E0
- EntityData gUnk_080DE200
- EntityData gUnk_080DE4C8
- EntityData gUnk_080DE814
- EntityData gUnk_additional_8_DeepwoodShrine_StairsToB1
- EntityData gUnk_additional_a_DeepwoodShrineBoss_Main
- u8 gUpdateVisibleTiles
- u32 gUsedPalettes
- EntityData gUnk_080DFB78
- u32 gUnk_080E103C
- EntityData gUnk_additional_a_CaveOfFlamesBoss_Main
- EntityData gUnk_080E3850
- EntityData gUnk_additional_a_TempleOfDroplets_BigOcto
- EntityData gUnk_080E4BD8
- EntityData gUnk_080E4CF8
- EntityData gUnk_080E4CD8
- EntityData gUnk_080E5660
- EntityData gUnk_080E5680
- EntityData gUnk_080E5E3C
- EntityData gUnk_080E5E5C
- EntityData gUnk_080E693C
- EntityData gUnk_080E718C
- EntityData gUnk_080E71AC
- EntityData gUnk_additional_9_PalaceOfWinds_GyorgTornado
- EntityData gUnk_080E72C4
- EntityData gUnk_additional_8_PalaceOfWinds_GyorgTornado
- EntityData gUnk_080EA09C
- EntityData gUnk_080EAD68
- EntityData gUnk_080EADB8
- u16 gUnk_080EAE00
- EntityData gUnk_080EAE60
- EntityData gUnk_080EAEC0
- EntityData gUnk_080EAF20
- u32 gUnk_080EB604
- u32 gUnk_080EB5D4
- EntityData gUnk_080EB684
- EntityData gUnk_080EB9F4
- EntityData gUnk_080EBAA4
- EntityData gUnk_080EBAF4
- EntityData gUnk_080EC2CC
- EntityData gUnk_080EC4E8
- EntityData gUnk_080EC820
- EntityData gUnk_080ECA60
- EntityData gUnk_080ECFCC
- u32 gUnk_080ED1E4
- EntityData gUnk_080EE314
- EntityData gUnk_080EE5DC
- EntityData gUnk_080EE71C
- u32 Area_HyruleTown
- EntityData gUnk_080EEB6C
- EntityData gUnk_080EEB8C
- EntityData gUnk_080EE88C
- EntityData gUnk_080EE8FC
- EntityData gUnk_080EE91C
- EntityData gUnk_080EECBC
- EntityData gUnk_080EE93C
- EntityData gUnk_080EE95C
- EntityData gUnk_080EE97C
- EntityData gUnk_080EE9BC
- EntityData gUnk_080EE99C
- EntityData gUnk_080EE9DC
- EntityData gUnk_080EEA3C
- EntityData gUnk_080EEA1C
- EntityData gUnk_080EE9FC
- EntityData gUnk_080EEA5C
- EntityData gUnk_080EEABC
- EntityData gUnk_080EEA7C
- EntityData gUnk_080EEA9C
- EntityData gUnk_080EEBAC
- u16 gUnk_080EED2C
- u16 gUnk_080EED7A
- u16 gUnk_080EED8C
- u32 gUnk_080F09A0
- EntityData gUnk_080F0650
- EntityData gUnk_080F0800
- EntityData gUnk_080F08F0
- EntityData gUnk_080F0850
- EntityData gUnk_080F0870
- EntityData gUnk_080F0890
- EntityData gUnk_080F0920
- u8* gUnk_080F0D58
- Entity* gUnk_080F0CB8
- u8* gUnk_080F0E08
- TileEntity gUnk_080F0E1C
- EntityData gUnk_080F1C68
- EntityData gUnk_080F1C88
- EntityData gUnk_080F1D90
- EntityData gUnk_080F1DB0
- EntityData gUnk_080F1DD0
- EntityData gUnk_080F2174
- EntityData gUnk_080F2194
- EntityData gUnk_080F21B4
- EntityData gUnk_080F23BC
- EntityData gUnk_080F238C
- EntityData gUnk_additional_c_HouseInteriors2_Romio
- EntityData gUnk_080F2570
- EntityData gUnk_080F2590
- EntityData gUnk_080F25C0
- EntityData gUnk_080F2600
- EntityData gUnk_additional_9_HouseInteriors2_Percy
- EntityData gUnk_080F2860
- EntityData gUnk_additional_a_HouseInteriors2_Percy
- EntityData gUnk_080F27D8
- EntityData gUnk_080F2798
- EntityData gUnk_080F28D4
- EntityData gUnk_080F28F4
- EntityData gUnk_080F2914
- EntityData gUnk_080F2E2C
- EntityData gUnk_080F2E94
- EntityData gUnk_080F2EC4
- EntityData gUnk_080F2FD4
- EntityData gUnk_080F30CC
- EntityData gUnk_080F31D8
- u32 script_PlayerIntro
- u32 script_PlayerWakeAfterRest
- EntityData gUnk_080F3260
- EntityData gUnk_080F36FC
- EntityData gUnk_080F3604
- EntityData gUnk_080F37D0
- EntityData gUnk_080F3A48
- u32 Enemies_LakeHylia_Main
- u32 gUnk_080F3EA4
- EntityData gUnk_080F3C64
- EntityData gUnk_080F3C94
- EntityData gUnk_080F3C44
- u32 gUnk_080F4EB0
- EntityData gUnk_080F4D50
- EntityData gUnk_080F4DB0
- EntityData gUnk_080F4DD0
- EntityData gUnk_080F4DF0
- EntityData gUnk_080F4F10
- EntityData gUnk_080F4E10
- u32 gUnk_080F5348
- EntityData gUnk_080F5328
- EntityData gUnk_080F5308
- EntityData gUnk_080F54E8
- EntityData gUnk_080F5508
- EntityData gUnk_080F5558
- EntityData gUnk_080F5598
- EntityData gUnk_080F55D8
- EntityData gUnk_080F5528
- EntityData gUnk_080F5578
- EntityData gUnk_080F55B8
- EntityData gUnk_080F5660
- EntityData gUnk_080F5758
- EntityData gUnk_080F57E8
- EntityData gUnk_080F57A8
- EntityData gUnk_080F57C8
- EntityData gUnk_080F5888
- EntityData gUnk_080F58A8
- EntityData gUnk_080F5868
- EntityData gUnk_080F5828
- EntityData gUnk_080F5848
- EntityData gUnk_080F5788
- EntityData gUnk_080F5B3C
- EntityData gUnk_080F5DD0
- u32 script_PlayerWakingUpAtSimons
- EntityData gUnk_080F5E68
- EntityData gUnk_additional_8_HouseInteriors3_BorlovEntrance
- EntityData gUnk_additional_9_HouseInteriors3_BorlovEntrance
- EntityData gUnk_additional_a_HouseInteriors3_BorlovEntrance
- EntityData gUnk_080F61BC
- EntityData gUnk_080F62E4
- EntityData gUnk_080F6324
- EntityData gUnk_080F6564
- EntityData gUnk_080F6584
- EntityData gUnk_080F66AC
- EntityData gUnk_080F70A8
- EntityData gUnk_080F70D8
- EntityData gUnk_080F7088
- u32 gUnk_080F7680
- EntityData gUnk_080F7500
- EntityData gUnk_080F7550
- EntityData gUnk_080F77F0
- EntityData gUnk_080F77C0
- EntityData gUnk_080F7810
- EntityData gUnk_080F7860
- EntityData gUnk_080F78A0
- u32 gUnk_080F7CD0
- u32 gUnk_080F7C80
- EntityData gUnk_080F7D70
- EntityData gUnk_080F7DC0
- EntityData gUnk_080F806C
- EntityData gUnk_080F82E0
- EntityData gUnk_080F8430
- EntityData gUnk_080F85F8
- EntityData gUnk_080F85D8
- EntityData gUnk_080F9304
- u32 gUnk_080F9BF8
- EntityData gUnk_080F9FA8
- EntityData gUnk_080F9F88
- EntityData gUnk_080FA5D0
- u32 gUnk_080FAD48
- EntityData gUnk_080FACB8
- EntityData gUnk_080FAFE4
- EntityData gUnk_080FB004