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src/npc/beedle.c file

Beedle NPC.

Contents

  • Reference
    • Classes
    • Functions
    • Variables

Classes

struct InteractCollisionData

Functions

void Beedle_Init(Entity* this)
void Beedle_Action1(Entity* this)
void Beedle_Action2(Entity* this)
void Beedle_Action3(Entity* this)
void Beedle_Update(Entity* this)
void sub_08063410(Entity* this)
auto Beedle_GetAnimIndexFacingPlayer(Entity* this) -> s32
void sub_0806346C(Entity* this)
void Beedle(Entity* this)
void Beedle_Head(Entity* this)
void Beedle_GetObjectType(Entity* this, ScriptExecutionContext* context)
void Beedle_ConfirmBuyItem(Entity* this)
void Beedle_IsBottleInInventory(Entity* this, ScriptExecutionContext* context)

Variables

static const u8 gBeedleItems
static const Hitbox gUnk_0810C894
static const InteractCollisionData gBeedleCollisionData
static const SpriteLoadData gUnk_0810C8D4
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