srcdirectory
Directories
- directory data/
- directory enemy/
- directory gba/
- directory item/
- directory manager/
- directory menu/
- directory npc/
- directory object/
- directory playerItem/
- directory projectile/
- directory subtask/
- directory worldEvent/
Files
- file affine.c
- file backgroundAnimations.c
- Animations of background tiles.
- file beanstalkSubtask.c
- file code_08049CD4.c
- file code_08049DF4.c
- file code_0805EC04.c
- file collision.c
- file color.c
- file common.c
- file cutscene.c
- Cutscenes.
- file debug.c
- Debug task.
- file demo.c
- Demo task.
- file droptables.c
- file eeprom.c
- file enemy.c
- file enemyUtils.c
- file enterPortalSubtask.c
- Enter Portal Subtask.
- file entity.c
- file fade.c
- file fileselect.c
- File select task.
- file flagDebug.c
- file flags.c
- file game.c
- Game task.
- file gameData.c
- file gameOverTask.c
- Game Over Task.
- file gameUtils.c
- Game Utils.
- file interrupts.c
- file item.c
- file itemDefinitions.c
- file itemMetaData.c
- file itemUtils.c
- Item Utils.
- file kinstone.c
- file main.c
- Contains the main game loop.
- file manager.c
- file message.c
- file movement.c
- file npc.c
- file npcDefinitions.c
- file npcFunctions.c
- file npcUtils.c
- file object.c
- file objectDefinitions.c
- file objectUtils.c
- file physics.c
- file player.c
- Player entity.
- file playerHitbox.c
- file playerItem.c
- file playerItemDefinitions.c
- file playerItemUtils.c
- file playerUtils.c
- file projectile.c
- file projectileUtils.c
- file room.c
- file roomInit.c
- file save.c
- file screenTileMap.c
- file script.c
- file scroll.c
- file sineTable.c
- file sound.c
- file staffroll.c
- Staffroll task.
- file subtask.c
- Map Hint Subtask.
- file text.c
- file title.c
- Title task.
- file ui.c
- file vram.c