includedirectory
Directories
- directory enemy/
- directory gba/
- directory manager/
- directory npc/
- directory object/
- directory playerItem/
- directory projectile/
Files
- file area.h
- file asm.h
- file backgroundAnimations.h
- file beanstalkSubtask.h
- file collision.h
- file color.h
- file common.h
- file cutscene.h
- file definitions.h
- file droptables.h
- file effects.h
- file enemy.h
- file enemyUtils.h
- file enterPortalSubtask.h
- file entity.h
- file fade.h
- file figurineMenu.h
- file fileselect.h
- file flags.h
- file functions.h
- file game.h
- file global.h
- file hitbox.h
- file interrupts.h
- file item.h
- file itemMetaData.h
- file kinstone.h
- file main.h
- file manager.h
- file map.h
- file menu.h
- file message.h
- file npc.h
- file object.h
- file pauseMenu.h
- file physics.h
- file player.h
- file playeritem.h
- file projectile.h
- file room.h
- file roomid.h
- file save.h
- file screen.h
- file screenTransitions.h
- file script.h
- file scroll.h
- file sound.h
- file sprite.h
- file structures.h
- file subtask.h
- file subtask2.h
- file tileMap.h
- file tiles.h
- file transitions.h
- file ui.h
- file windcrest.h