file
wallMaster2.cWall Master 2 enemy.
Classes
- struct WallMaster2Entity
Functions
- void sub_0802CF64(WallMaster2Entity*)
- void sub_0802CF8C(WallMaster2Entity*)
- void sub_0802CFD8(WallMaster2Entity*)
- void WallMaster2(WallMaster2Entity* this)
- void WallMaster2_OnTick(WallMaster2Entity* this)
- void WallMaster2_OnCollision(WallMaster2Entity* this)
- void WallMaster2_OnGrabbed(WallMaster2Entity* this)
- void sub_0802CCE0(WallMaster2Entity* this)
- void sub_0802CD54(WallMaster2Entity* this)
- void sub_0802CDE8(WallMaster2Entity* this)
- void sub_0802CE68(WallMaster2Entity* this)
- void sub_0802CEF4(WallMaster2Entity* this)
Variables
- Entity* gUnk_020000B0
- void(*const WallMaster2_Functions
- void(*const gUnk_080CD714
- const u16 gUnk_080CD728
- const u16 gUnk_080CD730
- const s8 gUnk_080CD740