file
slime.cSlime enemy.
Classes
- struct SlimeEntity
- struct PACKED
Functions
- void sub_08044FF8(SlimeEntity* this)
- void Slime_OnTick(SlimeEntity* this)
- void Slime_OnCollision(SlimeEntity* this)
- void Slime_OnGrabbed(SlimeEntity* this)
- void sub_08044FC8(SlimeEntity* this)
- void sub_08045018(SlimeEntity* this)
- void sub_08045088(SlimeEntity* this)
- void sub_080450A8(SlimeEntity* this)
- void sub_08045178(SlimeEntity* this, Entity*, int, int)
- void Slime(SlimeEntity* this)
Variables
- static void(*const Slime_Functions