file
bowMoblin.cBow Moblin enemy.
Classes
- struct BowMoblinEntity
Functions
- void sub_0803C5F0(BowMoblinEntity*)
- void sub_0803C690(BowMoblinEntity*)
- void sub_0803C4B0(BowMoblinEntity*)
- void sub_0803C5C4(BowMoblinEntity*)
- void sub_0803C624(BowMoblinEntity*)
- void sub_0803C6DC(BowMoblinEntity*)
- void sub_0803C714(BowMoblinEntity*)
- void sub_0803C634(BowMoblinEntity*)
- auto sub_0803C6F8(BowMoblinEntity*) -> bool32
- auto sub_0803C568(BowMoblinEntity*) -> bool32
- void sub_0803C664(BowMoblinEntity*)
- void BowMoblin(Entity* this)
- void BowMoblin_OnTick(BowMoblinEntity* this)
- void BowMoblin_OnCollision(BowMoblinEntity* this)
- void BowMoblin_OnGrabbed(BowMoblinEntity* this)
- void sub_0803C1E0(BowMoblinEntity* this)
- void sub_0803C234(BowMoblinEntity* this)
- void sub_0803C2DC(BowMoblinEntity* this)
- void sub_0803C344(BowMoblinEntity* this)
- void sub_0803C400(BowMoblinEntity* this)
Variables
- void(*const BowMoblin_Functions
- void(*const gUnk_080CFF90
- const s8 gUnk_080CFFA4
- const s8 gUnk_080CFFAC
- const u16 gUnk_080CFFBC
- const s8 gUnk_080CFFC4