file
syrup.cSyrup NPC.
Classes
- struct SyrupEntity
Functions
- void sub_0806A26C(Entity*)
- void sub_0806A1F8(SyrupEntity*)
- void sub_0806A234(SyrupEntity*)
- void Syrup(SyrupEntity* this)
- void Syrup_Head(Entity* param_1)
Variables
- static const SpriteLoadData gUnk_081121B4
- static const SpriteLoadData gUnk_081121C4
- static const u8 gUnk_081121E4
- static const u8 gUnk_08112204