file
wallMaster.cWall Master enemy.
Classes
- struct WallMasterEntity
Functions
- void sub_0802A78C(WallMasterEntity*)
- void sub_0802A7D0(WallMasterEntity*)
- void WallMaster(WallMasterEntity* this)
- void WallMaster_OnTick(WallMasterEntity* this)
- void WallMaster_OnCollision(WallMasterEntity* this)
- void WallMaster_OnGrabbed(WallMasterEntity* this)
- void sub_0802A4E4(WallMasterEntity* this)
- void sub_0802A534(WallMasterEntity* this)
- void sub_0802A5B8(WallMasterEntity* this)
- void sub_0802A610(WallMasterEntity* this)
- void sub_0802A650(WallMasterEntity* this)
- void sub_0802A69C(WallMasterEntity* this)
- void sub_0802A734(WallMasterEntity* this)
Variables
- void(*const WallMaster_Functions
- void(*const gUnk_080CD094
- const s8 gUnk_080CD0B0