file
ropeGolden.cGolden Rope enemy.
Classes
- struct RopeGoldenEntity
Functions
- void RopeGolden_OnTick(RopeGoldenEntity* this)
- void RopeGolden_OnCollision(RopeGoldenEntity* this)
- void RopeGolden_OnDeath(RopeGoldenEntity* this)
- void sub_08038258(RopeGoldenEntity* this)
- void sub_0803827C(RopeGoldenEntity* this)
- void sub_080382EC(RopeGoldenEntity* this)
- void sub_08038304(RopeGoldenEntity* this)
- void sub_080383AC(RopeGoldenEntity* this)
- void sub_080383E4(RopeGoldenEntity* this)
- void RopeGolden(RopeGoldenEntity* this)
Variables
- static void(*const RopeGolden_Functions