file
mulldozer.cMulldozer enemy.
Classes
- struct MulldozerEntity
Functions
- void sub_08033174(MulldozerEntity*)
- void sub_08032F24(MulldozerEntity*)
- void sub_080331E8(MulldozerEntity*)
- void sub_08033058(MulldozerEntity*)
- auto sub_08033364(MulldozerEntity*) -> bool32
- void sub_080330C0(MulldozerEntity*)
- void sub_08033100(MulldozerEntity*)
- void sub_08032F64(MulldozerEntity*)
- void sub_08032F48(MulldozerEntity*)
- void sub_080331B4(MulldozerEntity*)
- void sub_08032F90(MulldozerEntity*)
- void sub_08033000(MulldozerEntity*)
- void sub_08033320(MulldozerEntity*)
- void sub_080332A8(MulldozerEntity*)
- void sub_08033280(MulldozerEntity*)
- void sub_080332E8(MulldozerEntity*, s32)
- void Mulldozer(MulldozerEntity* this)
- void Mulldozer_OnInit(MulldozerEntity* this)
- void Mulldozer_OnCollision(MulldozerEntity* this)
- void Mulldozer_OnKnockback(MulldozerEntity* this)
- void Mulldozer_OnGrabbed(MulldozerEntity* this)
- void Mulldozer_Init(MulldozerEntity* this)
- void Mulldozer_Action1(MulldozerEntity* this)
- void Mulldozer_Action2(MulldozerEntity* this)
- void Mulldozer_Action3(MulldozerEntity* this)
- void Mulldozer_Action4(MulldozerEntity* this)
- void Mulldozer_Action5(MulldozerEntity* this)
- void Mulldozer_Action6(MulldozerEntity* this)
Variables
- Entity* gUnk_020000B0
- void(*const Mulldozer_Functions
- void(*const Mulldozer_Actions
- const u8 gUnk_080CEA50
- const u8 gUnk_080CEA54
- const s8 gUnk_080CEA56