file
windTribeTeleporter.cWind Tribe Teleporter object.
Classes
- struct WindTribeTeleporterEntity
Functions
- void WindTribeTeleporter_Init(WindTribeTeleporterEntity*)
- void WindTribeTeleporter_Action1(WindTribeTeleporterEntity*)
- void WindTribeTeleporter_Action2(WindTribeTeleporterEntity*)
- void WindTribeTeleporter_Action3(WindTribeTeleporterEntity*)
- void sub_080A11E0(WindTribeTeleporterEntity*)
- static auto PlayerCollidingTeleporter(WindTribeTeleporterEntity*) -> bool32
- void WindTribeTeleporter(WindTribeTeleporterEntity* this)