src/npc/forestMinish.c file

Forest Minish NPC.

Classes

struct ForestMinishEntity

Functions

void sub_080601D4(Entity*)
static void sub_080600F0(ForestMinishEntity* this)
void sub_08060158(ForestMinishEntity* this)
void ForestMinish(ForestMinishEntity* this)
void ForestMinish_MakeInteractable(ForestMinishEntity* this)
void ForestMinish_Head(Entity* this)
void sub_0806014C(ForestMinishEntity* this)
void sub_08060208(Entity* this)
void sub_0806021C(Entity* this)
void sub_0806025C(Entity* this)
void sub_08060270(Entity* this)
void sub_080602BC(Entity* this)
void script_ModBombs(Entity* this, ScriptExecutionContext* context)
void sub_08060318(void)
void sub_08060340(void)
auto sub_08060354(void) -> u32
void ForestMinish_Fusion(Entity* this)

Variables

const FrameStruct gUnk_08109C98
Script script_BombMinish
Script script_BombMinishKinstone
Script script_ForestMinish1
Script script_ForestMinish2
Script script_ForestMinish3
Script script_ForestMinish4
Script script_ForestMinish5
Script script_ForestMinish6
Script script_ForestMinish7
Script script_ForestMinish8
Script script_ForestMinish9
Script script_ForestMinish10
Script script_ForestMinish11
Script script_ForestMinish12
Script script_ForestMinish13
Script script_ForestMinish14
Script script_ForestMinish15
Script script_ForestMinish16
Script script_ForestMinish17
Script script_ForestMinish18
Script script_ForestMinish19
Script script_ForestMinish20
Script script_ForestMinish21
Script*const gUnk_08109D18
const Dialog gUnk_08109DC8
const SpriteLoadData gUnk_0810A348
const u16 gUnk_0810A354
const u16 gUnk_0810A35A
const u16 gUnk_0810A362