file
sensorBladeTrap.cSensor Blade Trap enemy.
Classes
- struct SensorBladeTrapEntity
Functions
- auto sub_0804A024(Entity* ent, u32 arg1, u32 arg2) -> u32
- void sub_0802BB10(SensorBladeTrapEntity* this)
- auto sub_0802BB2C(SensorBladeTrapEntity* this, u32) -> bool32
- void SensorBladeTrap(SensorBladeTrapEntity* this)
- void sub_0802B9EC(SensorBladeTrapEntity* this)
- void sub_0802BA18(SensorBladeTrapEntity* this)
- void sub_0802BA8C(SensorBladeTrapEntity* this)
- void sub_0802BAFC(SensorBladeTrapEntity* this)
Variables
- void(*const gUnk_080CD3C4
- const u16 gUnk_080CD3D4
- const s8 gUnk_080CD3DC