file
picolyteBottle.cPicolyte Bottle NPC.
Classes
- struct PicolyteBottleEntity
Functions
- void sub_0806E014(PicolyteBottleEntity* this)
- void sub_0806E0DC(PicolyteBottleEntity* this)
- void PicolyteBottle_Init(PicolyteBottleEntity* this)
- void PicolyteBottle_Action1(PicolyteBottleEntity* this)
- void PicolyteBottle_Action2(PicolyteBottleEntity* this)
- void nullsub_111(PicolyteBottleEntity* this)
- void AddInteractableChest(Entity* ent)
- void PicolyteBottle(Entity* this)
- void sub_0806E140(PicolyteBottleEntity* this, ScriptExecutionContext* context)
- void sub_0806E1E0(PicolyteBottleEntity* this)
- void sub_0806E1FC(PicolyteBottleEntity* this)
- void sub_0806E20C(void)
- void sub_0806E23C(void)
- void sub_0806E250(PicolyteBottleEntity* this, ScriptExecutionContext* context)