src/npc/mama.c file

Mama NPC.

Classes

struct MamaEntity

Functions

auto sub_0806C454(Entity* this) -> bool32
void Mama(MamaEntity* this)
void Mama_Head(Entity* this)
void sub_0806C4A8(Entity* this, ScriptExecutionContext* context)
void sub_0806C4DC(Entity* this)
void Mama_MakeInteractable(MamaEntity* this)
void Mama_Fusion(Entity* this)

Variables

static const SpriteLoadData gUnk_08113754