src/object/linkEmptyingBottle.c file

Link Emptying Bottle object Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther.

Classes

struct LinkEmptyingBottleEntity

Functions

auto GetTileTypeRelativeToEntity(Entity*, s32, s32) -> u32
void LinkEmptyingBottle_Init(LinkEmptyingBottleEntity*)
void LinkEmptyingBottle_Action1(LinkEmptyingBottleEntity*)
void sub_080948E8(LinkEmptyingBottleEntity*)
void sub_08094980(LinkEmptyingBottleEntity*, u32, u32)
void LinkEmptyingBottle(LinkEmptyingBottleEntity* this)