1#ifndef D_A_OBJ_LV5YCHNDLR_H
2#define D_A_OBJ_LV5YCHNDLR_H
Definition d_bg_s_movebg_actor.h:10
Snowpeak Ruins Chandelier (Swinging Platform)
Definition d_a_obj_lv5ychndlr.h:16
J3DModel * mpChandlierModel
Definition d_a_obj_lv5ychndlr.h:32
virtual ~daObjYchndlr_c()
Definition d_a_obj_lv5ychndlr.h:27
Mtx field_0x5a8
Definition d_a_obj_lv5ychndlr.h:30
void setMtx()
Definition d_a_obj_lv5ychndlr.cpp:49
Mtx field_0x5d8
Definition d_a_obj_lv5ychndlr.h:31
dCcD_Cyl mShaftCcCyl[4]
Definition d_a_obj_lv5ychndlr.h:38
cXyz mChandelierCenter
Definition d_a_obj_lv5ychndlr.h:42
void rideActor(fopAc_ac_c *)
Definition d_a_obj_lv5ychndlr.cpp:80
s16 field_0x61e
Definition d_a_obj_lv5ychndlr.h:35
J3DModel * mpShaftModels[4]
Definition d_a_obj_lv5ychndlr.h:33
virtual int Create()
Definition d_a_obj_lv5ychndlr.cpp:149
virtual int Execute(f32(**)[3][4])
Definition d_a_obj_lv5ychndlr.cpp:177
dCcD_Stts mCcStts
Definition d_a_obj_lv5ychndlr.h:37
virtual int CreateHeap()
Definition d_a_obj_lv5ychndlr.cpp:96
u8 field_0xc8c
Definition d_a_obj_lv5ychndlr.h:40
s16 mShaftRotZ
Definition d_a_obj_lv5ychndlr.h:34
virtual int Delete()
Definition d_a_obj_lv5ychndlr.cpp:347
virtual int Draw()
Definition d_a_obj_lv5ychndlr.cpp:331
dCcD_Cyl mCcCyl
Definition d_a_obj_lv5ychndlr.h:39
u8 field_0x620
Definition d_a_obj_lv5ychndlr.h:36
f32 field_0xc90
Definition d_a_obj_lv5ychndlr.h:41
int create1st()
Definition d_a_obj_lv5ychndlr.cpp:16
STATIC_ASSERT(sizeof(daObjYchndlr_c)==0xca0)
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:14
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8