Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_obj_pillar.h>
Public Attributes | |
u8 | mPower |
u8 | field_0x1 |
s16 | mInitAngleX |
s16 | mTime |
s16 | mSpeedY |
s16 | mMaxChangeX |
s16 | mMinChangeX |
u8 daPillar_c::sdata_t::field_0x1 |
s16 daPillar_c::sdata_t::mInitAngleX |
s16 daPillar_c::sdata_t::mMaxChangeX |
s16 daPillar_c::sdata_t::mMinChangeX |
u8 daPillar_c::sdata_t::mPower |
s16 daPillar_c::sdata_t::mSpeedY |
s16 daPillar_c::sdata_t::mTime |