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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Enumerations | |
| enum | scan_states { start = 0x0001 , sig_start = 0x0002 , leading_sig_zeroes = 0x0004 , int_digit_loop = 0x0008 , frac_start = 0x0010 , frac_digit_loop = 0x0020 , sig_end = 0x0040 , exp_start = 0x0080 , leading_exp_digit = 0x0100 , leading_exp_zeroes = 0x0200 , exp_digit_loop = 0x0400 , finished = 0x0800 , failure = 0x1000 , nan_state = 0x2000 , infin_state = 0x4000 , hex_state = 0x8000 } |
| enum | hex_scan_states { not_hex = 0x0000 , hex_start = 0x0001 , hex_leading_sig_zeroes = 0x0002 , hex_int_digit_loop = 0x0004 , hex_frac_digit_loop = 0x0008 , hex_sig_end = 0x0010 , hex_exp_start = 0x0020 , hex_leading_exp_digit = 0x0040 , hex_leading_exp_zeroes = 0x0080 , hex_exp_digit_loop = 0x0100 } |
Functions | |
| double | nan (const char *) |
| double | __dec2num (const decimal *d) |
| long double | __strtold (int max_width, int(*ReadProc)(void *, int, int), void *ReadProcArg, int *chars_scanned, int *overflow) |
| double | strtod (const char *str, char **end) |
| double | atof (const char *str) |
| enum hex_scan_states |
| enum scan_states |
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extern |
| long double __strtold | ( | int | max_width, |
| int(* | ReadProc )(void *, int, int), | ||
| void * | ReadProcArg, | ||
| int * | chars_scanned, | ||
| int * | overflow ) |
| double atof | ( | const char * | str | ) |
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extern |
| double strtod | ( | const char * | str, |
| char ** | end ) |