![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
| static void | __HBMSYNAddSynthToList (HBMSYNSYNTH *synth) |
| static void | __HBMSYNRemoveSynthFromList (HBMSYNSYNTH *synth) |
| void | HBMSYNInit (void) |
| void | HBMSYNQuit (void) |
| void | HBMSYNRunAudioFrame (void) |
| void | HBMSYNInitSynth (HBMSYNSYNTH *synth, u8 *wavetable, u8 *samples, u8 *zerobuffer ATTR_UNUSED) |
| void | HBMSYNQuitSynth (HBMSYNSYNTH *synth) |
| void | HBMSYNMidiInput (HBMSYNSYNTH *synth, u8 *input) |
| void | HBMSYNSetMasterVolume (HBMSYNSYNTH *synth, s32 dB) |
| s32 | HBMSYNGetMasterVolume (HBMSYNSYNTH *synth) |
Variables | |
| static HBMSYNSYNTH * | __HBMSYNSynthList |
| HBMSYNVOICE * | __HBMSYNVoice |
| static HBMSYNVOICE | __s_HBMSYNVoice [HBMSYN_MAX_VOICES] |
| static int | __init |
|
static |
|
static |
| s32 HBMSYNGetMasterVolume | ( | HBMSYNSYNTH * | synth | ) |
| void HBMSYNInit | ( | void | ) |
| void HBMSYNInitSynth | ( | HBMSYNSYNTH * | synth, |
| u8 * | wavetable, | ||
| u8 * | samples, | ||
| u8 *zerobuffer | ATTR_UNUSED ) |
| void HBMSYNMidiInput | ( | HBMSYNSYNTH * | synth, |
| u8 * | input ) |
| void HBMSYNQuit | ( | void | ) |
| void HBMSYNQuitSynth | ( | HBMSYNSYNTH * | synth | ) |
| void HBMSYNRunAudioFrame | ( | void | ) |
| void HBMSYNSetMasterVolume | ( | HBMSYNSYNTH * | synth, |
| s32 | dB ) |
|
static |
| HBMSYNVOICE* __HBMSYNVoice |
|
static |
|
static |