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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
| struct | AnmControllerTable |
Namespaces | |
| namespace | homebutton |
Enumerations | |
| enum | HBMAllocatorType { HBM_ALLOCATOR_APPLI , HBM_ALLOCATOR_LOCAL , HBM_ALLOCATOR_NW4HBM } |
Variables | |
| static MEMAllocator | sAllocator |
| static MEMAllocator | sSoundAllocator |
| MEMAllocator * | spAllocator = &sAllocator |
| static const AnmControllerTable | homebutton::scAnmTable [12] |
| static const AnmControllerTable | homebutton::scGroupAnmTable [74] |
| enum HBMAllocatorType |
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static |
| void * HBMAllocMem | ( | u32 | size | ) |
| HBMSelectBtnNum HBMCalc | ( | const HBMControllerData * | pController | ) |
| void HBMCreate | ( | const HBMDataInfo * | pHBInfo | ) |
| void HBMCreateSound | ( | const char * | path, |
| void * | memBuf, | ||
| u32 | memSize ) |
| void HBMDelete | ( | void | ) |
| void HBMDeleteSound | ( | void | ) |
| void HBMDraw | ( | void | ) |
| void HBMFreeMem | ( | void * | mem | ) |
| HBMSelectBtnNum HBMGetSelectBtnNum | ( | void | ) |
| void HBMInit | ( | void | ) |
| void HBMPlaySound | ( | int | num | ) |
| void HBMSetAdjustFlag | ( | bool | flag | ) |
| void HBMSetSoundVolume | ( | f32 | volume | ) |
| void HBMStartBlackOut | ( | void | ) |
| void HBMStopSound | ( | void | ) |
| void HBMUpdateSound | ( | void | ) |
| void HBMUpdateSoundArchivePlayer | ( | void | ) |
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static |
| MEMAllocator* spAllocator = &sAllocator |
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static |