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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| double | __ieee754_log10 (double x) double __ieee754_log10(x) double x |
| if (hx< 0x00100000) | |
| if (hx >=0x7ff00000) | |
| __HI (x) | |
Variables | |
| static const static double double | two54 = 1.80143985094819840000e+16 |
| static const static double double | ivln10 = 4.34294481903251816668e-01 |
| static const static double double | log10_2hi = 3.01029995663611771306e-01 |
| static const static double double | log10_2lo = 3.69423907715893078616e-13 |
| static double | zero = 0.0 |
| int | i |
| int | k = 0 |
| int | hx = __HI(x) |
| unsigned | lx = __LO(x) |
| y = (double)(k + i) | |
| z = y * log10_2lo + ivln10 * __ieee754_log(x) | |
| __HI | ( | x | ) |
| double __ieee754_log10 | ( | double | x | ) |
| if | ( | hx >= | 0x7ff00000 | ) |
| if | ( | ) |
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static |
| k = 0 |
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static |
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static |
| z = y * log10_2lo + ivln10 * __ieee754_log(x) |
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static |