Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
double | frexp (double x, int *eptr) double frexp(x |
if (ix >=0x7ff00000||(ix|lx)==0) | |
__HI (x) | |
Variables | |
static const static double double | two54 = 1.80143985094819840000e+16 |
double eptr double | x |
int * | eptr = 0 |
hx = __HI(x) | |
ix = 0x7fffffff & hx | |
lx = __LO(x) | |
__HI | ( | x | ) |
if | ( | ix >=0x7ff00000|| | (ix|lx)==0 | ) |
* eptr = 0 |
ix = 0x7fffffff & hx |
return x |