Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
s_frexp.c File Reference

Functions

double frexp (double x, int *eptr) double frexp(x
 
 if (ix >=0x7ff00000||(ix|lx)==0)
 
 __HI (x)
 

Variables

static const static double double two54 = 1.80143985094819840000e+16
 
double eptr double x
 
inteptr = 0
 
 hx = __HI(x)
 
 ix = 0x7fffffff & hx
 
 lx = __LO(x)
 

Function Documentation

◆ __HI()

__HI ( x  )

◆ frexp()

double frexp ( double  x,
int eptr 
)

◆ if()

if ( ix >=0x7ff00000||  (ix|lx)==0)

Variable Documentation

◆ eptr

* eptr = 0

◆ hx

hx = __HI(x)

◆ ix

ix = 0x7fffffff & hx

◆ lx

lx = __LO(x)

◆ two54

const static double double two54 = 1.80143985094819840000e+16
static

◆ x

return x