Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSResetSW.c File Reference

Functions

void __OSResetSWInterruptHandler (__OSInterrupt interrupt, OSContext *context)
 
BOOL OSGetResetButtonState (void)
 
BOOL OSGetResetSwitchState (void)
 

Variables

u8 GameChoice
 
static OSResetCallback ResetCallback
 
static BOOL Down
 
static BOOL LastState
 
static OSTime HoldUp
 
static OSTime HoldDown
 

Function Documentation

◆ __OSResetSWInterruptHandler()

void __OSResetSWInterruptHandler ( __OSInterrupt  interrupt,
OSContext context 
)

◆ OSGetResetButtonState()

BOOL OSGetResetButtonState ( void  )

◆ OSGetResetSwitchState()

BOOL OSGetResetSwitchState ( void  )

Variable Documentation

◆ Down

BOOL Down
static

◆ GameChoice

u8 GameChoice

◆ HoldDown

OSTime HoldDown
static

◆ HoldUp

OSTime HoldUp
static

◆ LastState

BOOL LastState
static

◆ ResetCallback

OSResetCallback ResetCallback
static