Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
void | __OSResetSWInterruptHandler (__OSInterrupt interrupt, OSContext *context) |
BOOL | OSGetResetButtonState (void) |
BOOL | OSGetResetSwitchState (void) |
Variables | |
u8 | GameChoice |
static OSResetCallback | ResetCallback |
static BOOL | Down |
static BOOL | LastState |
static OSTime | HoldUp |
static OSTime | HoldDown |
void __OSResetSWInterruptHandler | ( | __OSInterrupt | interrupt, |
OSContext * | context | ||
) |
|
static |
u8 GameChoice |
|
static |
|
static |
|
static |
|
static |